▲ 471 ▼ It's just the most 100 recently saved songs. The fuck. (startrek.website) submitted 2 years ago by Stamets@startrek.website to c/memes@lemmy.world 94 comments fedilink hide all child comments
[–] teft@startrek.website 6 points 2 years ago (1 child) It’s a big complaint for new players to Baldurs gate 3. People think a 95% chance to hit won’t fail but it does sometimes. Just the luck of the dice. permalink fedilink source parent hideshow 2 child comments replies: [–] ares35@kbin.social 4 points 2 years ago (2 children) 'drop rates' are the same thing. 10% chance doesn't mean you will see it drop if you run a mission or defeat that boss ten times. permalink fedilink source parent hideshow 4 child comments replies: [–] LordOfTheChia@lemmy.world 5 points 2 years ago* (last edited 2 years ago) (2 children) Or thinking that if you didn't get the drop in 9 attempts, you're practically guaranteed it in the next attempt. Nope, still 1 in 10 chance. In most simple written RNG calculations, past failures do not guarantee future success. I believe some games will keep a tally of failures and award a successful loot after x failures to avoid frustrating players. permalink fedilink source parent hideshow 4 child comments replies: [–] Cylusthevirus@kbin.social 3 points 2 years ago (1 child) BG3 literally has setting for this. permalink fedilink source parent hideshow 2 child comments replies: [–] teft@startrek.website 3 points 2 years ago* Don't use it though. The karmic dice system works for enemies too. So if you enable the system your rolls will fail less often but so will the enemy's dice rolls. With karmic dice on I find the enemies crit me more. Especially on tactician mode. permalink fedilink source parent [–] bilboswaggings@sopuli.xyz 2 points 2 years ago Yeah Pity systems are quite common Also used in loot boxes to keep you buying with the terrible odds they have permalink fedilink source parent [–] Rai@lemmy.dbzer0.com 2 points 2 years ago I learned this very VERY well when I played Ragnarok Online in my teens. permalink fedilink source parent
[–] ares35@kbin.social 4 points 2 years ago (2 children) 'drop rates' are the same thing. 10% chance doesn't mean you will see it drop if you run a mission or defeat that boss ten times. permalink fedilink source parent hideshow 4 child comments replies: [–] LordOfTheChia@lemmy.world 5 points 2 years ago* (last edited 2 years ago) (2 children) Or thinking that if you didn't get the drop in 9 attempts, you're practically guaranteed it in the next attempt. Nope, still 1 in 10 chance. In most simple written RNG calculations, past failures do not guarantee future success. I believe some games will keep a tally of failures and award a successful loot after x failures to avoid frustrating players. permalink fedilink source parent hideshow 4 child comments replies: [–] Cylusthevirus@kbin.social 3 points 2 years ago (1 child) BG3 literally has setting for this. permalink fedilink source parent hideshow 2 child comments replies: [–] teft@startrek.website 3 points 2 years ago* Don't use it though. The karmic dice system works for enemies too. So if you enable the system your rolls will fail less often but so will the enemy's dice rolls. With karmic dice on I find the enemies crit me more. Especially on tactician mode. permalink fedilink source parent [–] bilboswaggings@sopuli.xyz 2 points 2 years ago Yeah Pity systems are quite common Also used in loot boxes to keep you buying with the terrible odds they have permalink fedilink source parent [–] Rai@lemmy.dbzer0.com 2 points 2 years ago I learned this very VERY well when I played Ragnarok Online in my teens. permalink fedilink source parent
[–] LordOfTheChia@lemmy.world 5 points 2 years ago* (last edited 2 years ago) (2 children) Or thinking that if you didn't get the drop in 9 attempts, you're practically guaranteed it in the next attempt. Nope, still 1 in 10 chance. In most simple written RNG calculations, past failures do not guarantee future success. I believe some games will keep a tally of failures and award a successful loot after x failures to avoid frustrating players. permalink fedilink source parent hideshow 4 child comments replies: [–] Cylusthevirus@kbin.social 3 points 2 years ago (1 child) BG3 literally has setting for this. permalink fedilink source parent hideshow 2 child comments replies: [–] teft@startrek.website 3 points 2 years ago* Don't use it though. The karmic dice system works for enemies too. So if you enable the system your rolls will fail less often but so will the enemy's dice rolls. With karmic dice on I find the enemies crit me more. Especially on tactician mode. permalink fedilink source parent [–] bilboswaggings@sopuli.xyz 2 points 2 years ago Yeah Pity systems are quite common Also used in loot boxes to keep you buying with the terrible odds they have permalink fedilink source parent
[–] Cylusthevirus@kbin.social 3 points 2 years ago (1 child) BG3 literally has setting for this. permalink fedilink source parent hideshow 2 child comments replies: [–] teft@startrek.website 3 points 2 years ago* Don't use it though. The karmic dice system works for enemies too. So if you enable the system your rolls will fail less often but so will the enemy's dice rolls. With karmic dice on I find the enemies crit me more. Especially on tactician mode. permalink fedilink source parent
[–] teft@startrek.website 3 points 2 years ago* Don't use it though. The karmic dice system works for enemies too. So if you enable the system your rolls will fail less often but so will the enemy's dice rolls. With karmic dice on I find the enemies crit me more. Especially on tactician mode. permalink fedilink source parent
[–] bilboswaggings@sopuli.xyz 2 points 2 years ago Yeah Pity systems are quite common Also used in loot boxes to keep you buying with the terrible odds they have permalink fedilink source parent
[–] Rai@lemmy.dbzer0.com 2 points 2 years ago I learned this very VERY well when I played Ragnarok Online in my teens. permalink fedilink source parent