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[–] 26 points 2 years ago* (4 children)

Reminds me of an article I read long time ago of the need in computer games to tweak percentage chance of success and failure, because if it is true as presented 80% success rate players think it should be "almost always" and complain when one fifth of attempts fail.

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  • [–] 21 points 2 years ago (3 children)

    Me when the weather app says 80% chance of rain, so I go everywhere with an umbrella but it's overcast all day long. Then it says 15% and I get rained on while walking to the store.

    I'm never going to learn.

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  • [–] 26 points 2 years ago*

    I found out recently that those percentages actually mean 80% of the local AREA would have rain and 20% would not. Meaning if there is a chance of rain in your town at all it’s likely raining somewhere even if it’s just a tiny drop or two.

    So if you don’t want to get wet at all bring an umbrella if the chance is over 0%.

    Source: was talking to a meteorologist about this exact thing.

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  • [–] 13 points 2 years ago

    Well rain chance is a compound probability it's the probability that it will or will not rain multiplied by the percent of land hit with rain. Like if 50% of an area will be hit and there's an 80% chance it will rain the number the weather Channel will give you is 40%

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  • [–] 14 points 2 years ago (2 children)

    Pokemon players are very versed in this. This is why I only use 100% hit rate moves.

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  • [–] 2 points 2 years ago (1 child)

    In gen 1 that would be only Swift, Bide and self-targeting status moves because every 100% accuracy move can miss due to a bug (1/256). Fun fact: you would actually be able to beat the game with these 2 moves because Bide, in gen 1 only, bypasses Ghost's immunity to Normal moves.

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  • [–] 1 point 2 years ago (1 child)

    Hot take. FireRed > Red so I never need to play gen1 even if I am feeling nostalgic.

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  • [–] 1 point 2 years ago

    Mechanically, the remakes are objectively the better games and they also offer more gameplay-wise with new moves, more logical movesets, abilities, nature, actual EV system. The next big improvement was the physical/special split in Gen5.

    I still play the gen1 games from time to time tho. They are hilarious.

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  • [–] 6 points 2 years ago (1 child)

    It’s a big complaint for new players to Baldurs gate 3. People think a 95% chance to hit won’t fail but it does sometimes. Just the luck of the dice.

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  • [–] 4 points 2 years ago (2 children)

    'drop rates' are the same thing. 10% chance doesn't mean you will see it drop if you run a mission or defeat that boss ten times.

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  • [–] 5 points 2 years ago* (last edited 2 years ago) (2 children)

    Or thinking that if you didn't get the drop in 9 attempts, you're practically guaranteed it in the next attempt.

    Nope, still 1 in 10 chance.

    In most simple written RNG calculations, past failures do not guarantee future success.

    I believe some games will keep a tally of failures and award a successful loot after x failures to avoid frustrating players.

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