You can technically implement “client-sided” anti-cheats (as in, anti-cheats running in one client to detect another client's cheats), although that is trickier than server-sided anti-cheats for sure (for instance, aim and movement checks are much easier to implement client-sidedly than lag checks).
How to prevent tracking:
- Run on TailsOS
- Use Tor Browser at the safest level
In the world we are moonwalking towards, how can one express a political viewpoint (and remember, everything is political) whilst not experiencing the fear of reprecussions, or them truly happening (losing a job, being set aside, violence including potentially fatal, etc)?
Islamic terrorists and republicans are much closer in their beliefs than either would like to admit.
Bloody amateur cartoon villains, attempting to do mass mind control…
What about a 900 GW data center?!?!??? We could run everything in one place!!1!1!1!1!!!
Server-side anti-cheats, like Polar for Minecraft.
In reality, if software used the native UI toolkits instead of Electron, even 12 GB could be reliably used for gaming, HEAVY gaming.
No. That's what they want: to silence y'all. Fight back.
Sorry, but *lose.
I'll be very clear, here: most of the toxicity I've seen is from people who do not even take the effort to be pseudonymous.