Ready to get annihilated for this but it's a major turnoff that it's all just furry and brony art. Take a corner and leave the rest of the canvas for something actually good. The point of Canvas is ruined when 90% of people participating are clearly one community taking over the whole thing. Previous years had the same issue but this time it's even worse.
Eh, it sounds like a statistics error. "Unknown" jumped up as soon as Windows went down, and I don't think they lost 15% market share in only one year.
You were practically unable to move/rotate/scale control nodes inside of containers, and when you tried the containers would often override it and cause weird behavior. This made animating or moving control nodes in general super finicky and messy.
Transform offsets let you offset the control node and move it around without actually affecting the normal transform, allowing you to do cool effects and animations regardless of whether it's a container or not. It's also something you can easily reset or enable/disable so you can just play the animation and move the offsets back to zero, rather than having to keep track of where the node is actually supposed to be.
Control node offset transforms is finally in, I almost shed a tear reading this. I've been following the PR for the longest time and even upgraded some projects to 4.7 beta specifically to make animating UI not a pain in the ass. Now it's finally in stable. THE WAIT FOR GODOT IS FINALLY OVER.
Practically the same thing really
If you're playing modern games that just released, they often need the newest graphics drivers to run well and look right. It also helps to have the most modern version of apps like Heroic Games Launcher and stuff, but Flatpak has solved that somewhat.
If anyone here games a lot, I'd recommend a more rolling release distro (or the version of Debian that updates packages quickly, forgot its name).
Great to hear, thanks as always for your hard work on keeping things running well.
This has more to do with the Windows frameworks costing an extra $140. I'm sure a lot of people will just buy it with Linux and then 'obtain' Windows on their own.
Link the original article instead of Yahoo please: https://www.gamespot.com/articles/gang-of-dragon-developer-has-seemingly-erased-its-youtube-channel/1100-6539589/
This is crazy though. I remember seeing the trailer and thinking it has potential even if it does look like knockoff Yakuza.
Looks great, I was never a framework believer because it was so overpriced (to an extent it still is), but this sounds way better and might actually be a good deal. Aside from the specs bump, they fixed almost all of the issues with the older frameworks (CEO talks more about it in this video).
Better build quality and less flex, better screen, better speakers, and a better touchpad. The biggest issue I heard about it was that it felt a bit cheap and wobbly because of all the moving parts, but if they manage to fix that, I might actually get it some day.
According to some analysts, it's because Call of Duty lost $300M in sales after being added to Game Pass. They raised the price to get that money back, people started unsubbing, and now they're backtracking on putting CoD on game pass as a launch title (so they're reducing the cost again).
