[โ€“] 11 points 2 days ago (4 children)

That head/tail thing is kind of a goofy argument. For one thing they aren't duals; tail is naturally more complex because the end of a file often changes and the application can optionally keep showing you the new output. Also, the fact that they're separate applications in the first place is arguably better than the a one-application approach, which would always require a command line switch to select between outputting the start or end of a file. And finally, while I guess this could vary between implementations of head and tail, mine has identical switches for all the common options.

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  • [โ€“] 1 point 3 days ago* (1 child)

    I think what you're saying is, that many people have a problem with algorithms where the developers have their "thumb on the scale" to manipulate what content gets promoted or is considered popular.

    But it's not hard to find people who are also critical of the purer type of algorithm, where upvotes are used to sort content, and things get popular for being popular in a "hivemind" fashion, which Lemmy does just like Reddit before it.

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  • [โ€“] 4 points 1 week ago

    That kind of thing, for sure, but it's hard to see it happening in that form. For one thing it would give people (and the gaming press) a fresh reason to talk about the price of games, plus if people spend the credit on third-party games that technically costs Nintendo actual money vs. spreadsheet money.

    A one-time voucher for any first-party title would make sense, and they could either restrict it to titles that have already been released, or strategically set the expiration date to make sure it doesn't cut into sales of a big new title they have planned.

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  • [โ€“] 10 points 1 week ago

    Sure, they did something like this once before with the launch of 3DS.

    The handheld quickly ran into slower-than-expected sales due to several factors. Most notably, the 3DS's price of US$249.99 (equivalent to $358 in 2025), the highest ever for a Nintendo handheld, deterred many consumers, especially compared to the original Nintendo DS, which launched at $150 in 2004.

    In response, Nintendo announced a major price cut on July 28, 2011, reducing the console's price by nearly a third, to US$169.99 (equivalent to $243 in 2025) in North America and ยฅ15,000 in Japan. To appease early adopters, Nintendo launched the 3DS Ambassador Program, offering 20 free classic games to users who accessed the eShop before August 21.[58][59] These included ten NES titles, such as Super Mario Bros., The Legend of Zelda, and Metroid, as well as ten Game Boy Advance games, including Mario Kart: Super Circuit, The Legend of Zelda: The Minish Cap, and WarioWare, Inc.: Mega Microgames!.[60][61][62]

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