▲ 19 ▼ How do you handle playtesting and gathering feedback during development? (programming.dev) submitted 2 years ago by d_2@programming.dev to c/gamedev@programming.dev 1 comment fedilink
▲ 12 ▼ What are some underrated game genres or themes that you think deserve more attention? (programming.dev) submitted 2 years ago by d_2@programming.dev to c/gamedev@programming.dev 3 comments fedilink
▲ 20 ▼ What tools or resources do you recommend for creating game art and assets? (programming.dev) submitted 2 years ago by d_2@programming.dev to c/gamedev@programming.dev 4 comments fedilink
▲ 30 ▼ What are some of the biggest challenges you've faced in game development, and how did you tackle them? (programming.dev) submitted 2 years ago by d_2@programming.dev to c/gamedev@programming.dev 6 comments fedilink
▲ 30 ▼ How do you approach learning a new programming language or framework? (programming.dev) submitted 2 years ago by d_2@programming.dev to c/programming@programming.dev 21 comments fedilink
▲ 51 ▼ sapling: A highly experimental vi-inspired editor where you edit code, not text. (github.com) submitted 2 years ago by d_2@programming.dev to c/programming@programming.dev comment fedilink
▲ 1 ▼ sapling: A highly experimental vi-inspired editor where you edit code, not text. (github.com) submitted 2 years ago by d_2@programming.dev to c/text_editors@programming.dev comment fedilink
▲ 1 ▼ [Jonas Hietala] Blogging in Djot instead of Markdown (www.jonashietala.se) submitted 2 years ago* by d_2@programming.dev to c/blogging@programming.dev comment fedilink