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[–] 4 points 18 hours ago*

More like 'carpet bombed a lot of bridges' repeatedly while condescending all the screaming.

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  • [–] 5 points 20 hours ago

    Evil corpos purchasing creativity just to see the soul flee.

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  • [–] 4 points 22 hours ago

    That's right. Can't trust the legacy of Bill "Epstein Island" Gates to be a good company.

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  • [–] 3 points 21 hours ago

    Microsoft has always been a law firm in a full body silicon merkin.

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  • [–] 203 points 2 days ago (14 children)

    Basically: The thing everyone worried about and quite frankly knew would happen when Microsoft started buying every studios they could get their hands on... happened.

    Embrace. Expand. Extinguish. It never went away. Careless incompetence. The shareholders way.

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  • [–] 175 points 2 days ago (5 children)

    Shareholders: "Wow, Microsoft is really expanding by buying up those studios, promising great output for them in the future!". Line goes up.

    Microsoft then does nothing except investing all of their money into AI.

    Shareholders: "Wow, Microsoft is really streamlining their organisation by dumping all of those useless dead weight studios. Excellent management". Line goes up.

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    [–] 7 points 1 day ago

    They also don't understand their customers.

    But they do understand what they care about. Short term "Shareholder value"

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  • [–] 25 points 2 days ago (8 children)

    Why did Microsoft buy all these studios if the plan was to never actually have them make anything?

    I've been asking that since they bought Rare and proceeded to do nothing with them.

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  • [–] 4 points 22 hours ago (1 child)

    Embrace, extend, and extinguish

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  • [–] 6 points 1 day ago (1 child)

    They wanted to own existing IP. Not make new stuff. Buy an asset, milk it, and that'll do. Any words about long-term maybe were lies.

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  • [–] 5 points 2 days ago (2 children)

    If you buy up all your potential competition, you have no competition.

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  • [–] 38 points 2 days ago (1 child)

    Remember when Microsoft bought Rare and did basically nothing with them for two decades?

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  • [–] 68 points 2 days ago (2 children)

    They also don't understand software.

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  • [–] 3 points 1 day ago*

    I can't imagine a company founded on its operating system, now deciding vibe coding that flagship product is a good idea... Especially vibe coding literally all of their software products... Dumb as shit.

    Also everything they make is now a web browser shell with the app running inside which makes everything slow and memory hungry.

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  • [–] 46 points 2 days ago

    Or user privacy.

    Or valuing their own workers.

    Or how to respectfully be a part of the F/OSS ecosystem.

    Or humanity's desire to not live in a pollution stream from their AI processing centers (they're not really "data centers").

    Or that we all wish LinkedIn would self-destruct under the weight of its own bullshit, and magically blink itself out of existence.

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  • [–] 50 points 2 days ago (11 children)

    You have to remember that the only person who ever really wanted Microsoft to get into console gaming was Bill Gates and this was largely an extension of his own love of video games and obsession with getting MS into the living room. Other efforts included things like WebTV, MSNBC, and a device that led to the creation of TiVo. Ballmer cared about Bill’s legacy but once the two of them were gone nobody was left who gave a rat’s ass about Xbox.

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    [–] 41 points 2 days ago (4 children)

    Yeah, this isn't news and the studio owners who can cash big checks to sell don't care.

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  • [–] 22 points 2 days ago (5 children)

    I have talked to a mobile game Dev, a very drunker heart to heart. He had an India mobile game (like alto). He made about 120k in 5 years between two versions of the game. And then some tenent adjacent studio offered him 650k for the IP.

    In his words "All I could think was that in 650k, my house would be paid. My education loan would be paid and I would still have enough money to ensure my kid goes to college and not worry about an education loan. I knew selling game would mean enshittification of my baby. But then i looked at my actual baby and I knew I had to betray the digital one"

    That's the first time I saw it from the dev point of view. He wanted to keep the project, but between choosing fans of his games that can't keep a subreddit alive and doing right by no name, no face fan base vs 650k hard cash from a shitty studio that would concretely secure his family's future. I am not sure if I would hold out.

    I know it's not the same with the studio Microsoft bought..... But I can't help but wonder people who sellout might not be such horrible pieces of shit that we imagine them to be.

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    [–] 31 points 2 days ago (11 children)

    MS shot itself in the foot: MS gutted the team, then the game didn't come out right and this resulted in bad sales.

    Here are the Steam sales numbers:

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    [–] 7 points 2 days ago

    Microsoft are the EA of yEAsterday

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  • [–] 20 points 2 days ago (1 child)

    anyone who is hopeful about xbox's new leadership probably isn't terribly aware of microsoft's past. they've done this dance a million times. "we're improving!" -> people believe it yet again -> surprise, they found a way to suck even more now.

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    [–] 6 points 2 days ago (1 child)

    All developers should refuse to develop for Microsoft. Starve them out

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  • [–] 27 points 2 days ago (1 child)

    Not a single fucking CEO understands art and games. They only thing they understand is profit$. That's all that matters to them.

    Of something can't generate a profit, it's essentially useless. Art? If you can sell it at a profit it's good. Or doesn't matter if nobody will ever see it. Oxygen producing trees, sea weed, algae? Not worth a damn until it's cut down, collected, and sold. Food, water, shelter and basic human needs? Gotta make a profit. Don't matter if we can produce tons and people are going hungry, homeless and thirsty, if we can't generate a profit.

    Capitalism is a fucking cancer. And these guys are the rogue cells that make it grow.

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