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[–] 64 points 1 year ago (2 children)

Lmao. The “organic” labeling has made it to electronics.

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    [–] 47 points 1 year ago (5 children)

    Not sure how to interpret this. The use of any tool can be for good or bad.

    If the quality of the game is increased by the use of AI, I'm all for it. If it's used to generate a generic mess, it's probably not going to be interesting enough for me to notice it's existence.

    If they mean that they don't use AI to generate art and voice over, I guess it can be good for a medium to large game. But if using AI means it gets made at all, that's better no?

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  • [–] 27 points 1 year ago (39 children)

    People want pieces of art made by actual humans. Not garbage from the confident statistics black box.

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  • [–] 8 points 1 year ago (4 children)

    What if they use it as part of the art tho?

    Like a horror game that uses an AI to just slightly tweak an image of the paintings in a haunted building continuously everytime you look past them to look just 1% creepier?

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  • [–] 7 points 1 year ago (3 children)

    Would the feature in that horror game Zort where you sometimes use the player respon item and it respons an NPC that will use clips of what a specific dead player has said while playing count as AI use? If so, that's a pretty good use of AI in horror games in my opinion.

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  • [–] 7 points 1 year ago (1 child)

    I'd argue that even if gen-AI art is indistinguishable from human art, human art is better. E.g. when examining a painting you might be wondering what the artist was thinking of, what was going on in their life at the time, what they were trying to convey, what techniques they used and why. For AI art, the answer is simply it's statistically similar to art the model has been trained on.

    But, yeah, stuff like game textures usually aren't that deep (and I don't think they're typically crafted by hand by artists passionate about the texture).

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    [–] 39 points 1 year ago (3 children)

    They cannot possibly assure customers that remote devs aren't using copilots to help them code.

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  • [–] 9 points 1 year ago (1 child)

    Generative AI is a technology that can create pictures, movies, audio (music or voice action) and writing using artificial intelligence

    By their definition of Gen AI, it's unclear to me if the label says anything about code. I'm not sure I would consider it "writing."

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  • [–] 9 points 1 year ago (6 children)

    This might be a little off-topic, but I've noticed what seems to be a trend of anti-AI discourse ignoring programmers. Protect artists, writers, animators, actors, voice-actors... programmers, who? No idea if it's because they're partly to blame, or people are simply unaware code is also stolen by AI companies—still waiting on that GitHub Copilot lawsuit—but the end result appears to be a general lack of care about GenAI in coding.

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  • [–] 5 points 1 year ago*

    Indie studio teams are pretty small so its possible, I personally hate that the word copilot ever even appears and never ever autogen code, but moreso I'm sure the stamp refers to art, texture, and sound.

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    [–] 33 points 1 year ago

    Good shit. A carefully thought out handcrafted experience will always be better than interactive slop.

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  • [–] 21 points 1 year ago (1 child)

    Reminds me of the 70s when suddenly everything was "Eco-Friendly".

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  • [–] 9 points 1 year ago* (3 children)

    I remember an old song "I'll go green when they go green and they'll go green but not really green more like aquamarine" and it appears to no longer exist on the internet.

    Another song I can't find is about a guy who tells the story of all his past lives and in each he was a whore and someday he'll be a whore again.

    Really wish songs would stop disappearing.

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  • [–] 4 points 1 year ago

    And it looks a lot like the ol Nintendo seal of approval (or whatever they call it).

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  • [–] 3 points 1 year ago (2 children)

    Doesn't mean much without validation

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