▲ 67 ▼ Stride Game Engine - Unity's Licensing Changes: Discovering Stride, a Community-Driven Open Source Engine (www.stride3d.net) submitted 2 years ago by wave_walnut@programming.dev to c/gamedev@programming.dev 7 comments fedilink hide all child comments Explore the key differences between Unity and Stride, a C#-based, open-source game engine powered by .NET 6 (soon .NET 8). Learn how Stride's flexibility and native .NET support offer a unique development experience.
[–] sturgax@sh.itjust.works 18 points 2 years ago (3 children) Editor: Windows Why not Linux, MacOS, too? permalink fedilink source hideshow 6 child comments replies: [–] AdmiralShat@programming.dev 15 points 2 years ago (1 child) Someone would have to make it, no one has made it yet. permalink fedilink source parent hideshow 2 child comments replies: [–] wave_walnut@programming.dev [S] -4 points 2 years ago (2 children) Not at this time, but since Visual Studio runs on both Mac and Linux, it could happen in the future. permalink fedilink source parent hideshow 4 child comments replies: [–] beforan@lemm.ee 11 points 2 years ago Just to be clear, Visual Studio does not officially run on anything other than Windows. However, as the linked blog post indicates, since this is .NET based you can use any IDE or code editor you like that has support, such as Visual Studio Code, or JetBrains Rider, which are available for Linux and macOS. The game engine's own editor is also Windows only and presumably if that is .NET based then one day it might be cross platform if the community makes it happen. That doesn't really relate to Visual Studio though. permalink fedilink source parent [–] AdmiralShat@programming.dev 10 points 2 years ago* (last edited 2 years ago) Visual Studio for Mac was shut down (it wasn't even really Visual Studio, btw), and I don't believe it's ever worked for Linux. https://youtu.be/RRtXfGKpIIs?si=S4pAKWykW5NVjpAc permalink fedilink source parent [–] Lmaydev@programming.dev 3 points 2 years ago Market share Vs work required permalink fedilink source parent [–] ExtraMedicated@lemmy.world 3 points 2 years ago I think I saw a comment on github about that. It's definitely something that someone is working on. permalink fedilink source parent
[–] AdmiralShat@programming.dev 15 points 2 years ago (1 child) Someone would have to make it, no one has made it yet. permalink fedilink source parent hideshow 2 child comments replies: [–] wave_walnut@programming.dev [S] -4 points 2 years ago (2 children) Not at this time, but since Visual Studio runs on both Mac and Linux, it could happen in the future. permalink fedilink source parent hideshow 4 child comments replies: [–] beforan@lemm.ee 11 points 2 years ago Just to be clear, Visual Studio does not officially run on anything other than Windows. However, as the linked blog post indicates, since this is .NET based you can use any IDE or code editor you like that has support, such as Visual Studio Code, or JetBrains Rider, which are available for Linux and macOS. The game engine's own editor is also Windows only and presumably if that is .NET based then one day it might be cross platform if the community makes it happen. That doesn't really relate to Visual Studio though. permalink fedilink source parent [–] AdmiralShat@programming.dev 10 points 2 years ago* (last edited 2 years ago) Visual Studio for Mac was shut down (it wasn't even really Visual Studio, btw), and I don't believe it's ever worked for Linux. https://youtu.be/RRtXfGKpIIs?si=S4pAKWykW5NVjpAc permalink fedilink source parent
[–] wave_walnut@programming.dev [S] -4 points 2 years ago (2 children) Not at this time, but since Visual Studio runs on both Mac and Linux, it could happen in the future. permalink fedilink source parent hideshow 4 child comments replies: [–] beforan@lemm.ee 11 points 2 years ago Just to be clear, Visual Studio does not officially run on anything other than Windows. However, as the linked blog post indicates, since this is .NET based you can use any IDE or code editor you like that has support, such as Visual Studio Code, or JetBrains Rider, which are available for Linux and macOS. The game engine's own editor is also Windows only and presumably if that is .NET based then one day it might be cross platform if the community makes it happen. That doesn't really relate to Visual Studio though. permalink fedilink source parent [–] AdmiralShat@programming.dev 10 points 2 years ago* (last edited 2 years ago) Visual Studio for Mac was shut down (it wasn't even really Visual Studio, btw), and I don't believe it's ever worked for Linux. https://youtu.be/RRtXfGKpIIs?si=S4pAKWykW5NVjpAc permalink fedilink source parent
[–] beforan@lemm.ee 11 points 2 years ago Just to be clear, Visual Studio does not officially run on anything other than Windows. However, as the linked blog post indicates, since this is .NET based you can use any IDE or code editor you like that has support, such as Visual Studio Code, or JetBrains Rider, which are available for Linux and macOS. The game engine's own editor is also Windows only and presumably if that is .NET based then one day it might be cross platform if the community makes it happen. That doesn't really relate to Visual Studio though. permalink fedilink source parent
[–] AdmiralShat@programming.dev 10 points 2 years ago* (last edited 2 years ago) Visual Studio for Mac was shut down (it wasn't even really Visual Studio, btw), and I don't believe it's ever worked for Linux. https://youtu.be/RRtXfGKpIIs?si=S4pAKWykW5NVjpAc permalink fedilink source parent
[–] Lmaydev@programming.dev 3 points 2 years ago Market share Vs work required permalink fedilink source parent
[–] ExtraMedicated@lemmy.world 3 points 2 years ago I think I saw a comment on github about that. It's definitely something that someone is working on. permalink fedilink source parent
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