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[–] 6 points 2 years ago (1 child)

As a programmer but having never used Unity, what does this mean?

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  • [–] 6 points 2 years ago (2 children)

    I've never used unity either, sounds like they used a property that means "variable time between frames" in a context that is expecting a constant.

    Almost sounds like they were setting up a "thing happens faster if your CPU is faster" type of logical bug that the engine is at least preventing internally.

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  • [–] 5 points 2 years ago (1 child)

    DeltaTime is the old "tie the physics to the framerrate" thing old console games did because they knew they'd be running at a certain frame rate

    When I was learning unity for a week it was literally lesson #2 in 3 different video lesson series NOT to use DeltaTime like that

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