▲ 278 ▼ This is clearly shaping up to be the pinnacle of this decade's technology (lemmy.dbzer0.com) submitted 3 years ago by Sonotsugipaa@lemmy.dbzer0.com to c/programmer_humor@programming.dev 38 comments fedilink hide all child comments
[–] fckreddit@lemmy.ml 7 points 3 years ago (1 child) I want to learn how to write a physics engine. permalink fedilink source parent hideshow 2 child comments replies: [–] jarfil@beehaw.org 4 points 3 years ago Those are easy, unless you want 128bit resolution, relativistic effects, collisions, or fancy stuff like that. PS: Bonus points if you write one without collision detection, then sell it as a game on Steam. PS2: Super Bonus points if you make it 64bit, then keep crowd-funding it for 10 years. permalink fedilink source parent
[–] jarfil@beehaw.org 4 points 3 years ago Those are easy, unless you want 128bit resolution, relativistic effects, collisions, or fancy stuff like that. PS: Bonus points if you write one without collision detection, then sell it as a game on Steam. PS2: Super Bonus points if you make it 64bit, then keep crowd-funding it for 10 years. permalink fedilink source parent