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[–] 7 points 3 years ago (1 child)

I want to learn how to write a physics engine.

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  • [–] 4 points 3 years ago

    Those are easy, unless you want 128bit resolution, relativistic effects, collisions, or fancy stuff like that.

    PS: Bonus points if you write one without collision detection, then sell it as a game on Steam.

    PS2: Super Bonus points if you make it 64bit, then keep crowd-funding it for 10 years.

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