▲ 65 ▼ Metroid: Zero Mission – Game Boy Advance – Nintendo Switch Online + Expansion Pack (www.youtube.com) submitted 2 years ago by picandocodigo@lemmy.world [M] to c/nintendo@lemmy.world 11 comments fedilink hide all child comments
[–] moody@lemmings.world 4 points 2 years ago (3 children) Zero Mission and Fusion were too hand-holdy for me. It was kind of annoying being told where to go and how to get there. permalink fedilink source parent hideshow 6 child comments replies: [–] feedmecontent@lemmy.world 5 points 2 years ago In zero mission it's more of a suggestion. There's a non-glitch Ridley before kraid route iirc. permalink fedilink source parent [–] catloaf@lemm.ee 4 points 2 years ago ZM tells you where to go, but it definitely doesn't tell you how to get there. There are usually multiple routes, some easy and some extremely difficult. permalink fedilink source parent [–] magguzu@lemmy.ml 3 points 2 years ago (1 child) Fusion starts that way and I was thinking the same at first but it opens up after an hour or two. permalink fedilink source parent hideshow 2 child comments replies: [–] Eccitaze@yiffit.net 2 points 2 years ago Really? Fusion stops holding your hand around the time you get to sector 4, but it's strictly linear until you're literally about to go fight the final boss--the game explicitly blocks you from backtracking to areas that aren't immediately plot-relevant. permalink fedilink source parent
[–] feedmecontent@lemmy.world 5 points 2 years ago In zero mission it's more of a suggestion. There's a non-glitch Ridley before kraid route iirc. permalink fedilink source parent
[–] catloaf@lemm.ee 4 points 2 years ago ZM tells you where to go, but it definitely doesn't tell you how to get there. There are usually multiple routes, some easy and some extremely difficult. permalink fedilink source parent
[–] magguzu@lemmy.ml 3 points 2 years ago (1 child) Fusion starts that way and I was thinking the same at first but it opens up after an hour or two. permalink fedilink source parent hideshow 2 child comments replies: [–] Eccitaze@yiffit.net 2 points 2 years ago Really? Fusion stops holding your hand around the time you get to sector 4, but it's strictly linear until you're literally about to go fight the final boss--the game explicitly blocks you from backtracking to areas that aren't immediately plot-relevant. permalink fedilink source parent
[–] Eccitaze@yiffit.net 2 points 2 years ago Really? Fusion stops holding your hand around the time you get to sector 4, but it's strictly linear until you're literally about to go fight the final boss--the game explicitly blocks you from backtracking to areas that aren't immediately plot-relevant. permalink fedilink source parent