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[–] 4 points 2 years ago (3 children)

Zero Mission and Fusion were too hand-holdy for me. It was kind of annoying being told where to go and how to get there.

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  • [–] 3 points 2 years ago (1 child)

    Fusion starts that way and I was thinking the same at first but it opens up after an hour or two.

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  • [–] 2 points 2 years ago

    Really? Fusion stops holding your hand around the time you get to sector 4, but it's strictly linear until you're literally about to go fight the final boss--the game explicitly blocks you from backtracking to areas that aren't immediately plot-relevant.

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