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[+] -12 points 2 years ago (2 children)

Do people really care about this? Christ sakes man it’s running on a switch, everything is 30fps, if you own a switch you know this already. It’s fine.

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  • [–] 11 points 2 years ago (1 child)

    What?

    Lol, so the Gamecube, which is a potato compared to today's standards, can handle 60fps, but you're happy with 30fps?

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  • [+] -12 points 2 years ago* (last edited 2 years ago) (2 children)

    Oh I didn’t realize you could bring your Gamecube with you on the subway. You do realize there’s a difference between portable consoles and home consoles, right?

    Edit: reply all you want but I’m not reading any more comments on this, I’ve heard it all already, that’s enough

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  • [–] 8 points 2 years ago (1 child)

    The fact remains that the gamecube is less powerful, despite being a home console. Just like there’s people who don’t care between 30/60, there’s plenty of people who would be fine with less flashy effects if it got a solid 60.

    Fuck, I started gaming with a video card that could only render 3d when it ran in a hybrid crossfire with onboard video. And you can bet your ass I was turning all my settings straight to potato so I could pump a beautiful 121 frames into my terrible CRT every second. Sometimes I still miss that setup lmao

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  • [+] -14 points 2 years ago* (last edited 2 years ago) (3 children)

    Yeah, you still don’t understand that a portable device has a battery and concessions must be made in order to maximize its battery life.

    Edit: downvote me all you like but the lifetime sales of the Switch speak for themselves.

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  • [–] 8 points 2 years ago

    Yeah I shoot for solid 60s on my portable steam deck too. I get better battery with lower settings anyway, and the potential benefit from artificially capping fps is negligible to me.

    Being able to play a little bit longer isn’t all that enticing when the experience is on par with a struggling switch lite.

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  • [–] 7 points 2 years ago (1 child)

    Hm... I guess you haven't heard of the steam deck

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  • [–] -5 points 2 years ago (1 child)

    I own one, and if I don’t throttle the FPS to 30 I get like 1 hour out of it. My point still stands

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  • [–] 4 points 2 years ago

    Mario Odyssey runs at 60fps. Why can’t a graphically less intense game that was originally made for a console that is now over 20 years old? A console, that can also be emulated on a raspberry pi or any phone, really. This really shouldn’t be a noteworthy battery life hit. Even less so when the switch is docked…

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  • [–] 2 points 2 years ago

    You can. There are gameboy sized portable Wiis you can build, that have a multiple hour battery life and can play gamecube games just fine. So, if a 22 year old home console can do it on the go, why can’t a console that was purpose built for portable gaming?

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