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[–] -2 points 2 years ago* (2 children)

I can't think of any reason the backend can't be open-source too.

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  • [+] 17 points 2 years ago* (last edited 11 months ago) (3 children)
  • [–] 3 points 2 years ago (1 child)
  • [+] 5 points 2 years ago* (last edited 11 months ago) (1 child)
  • [–] 4 points 2 years ago (1 child)

    Setting up a server just for this is clearly overkill, but if you already have a homeserver it would be great to be able to deploy the backend. Sadly there is no such thing currently

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  • [–] 9 points 2 years ago (1 child)

    I totally agree. Running a server on a home machine that's already running 24/7 is trivial. I don't know why this guy is acting like it's a big deal. I've got a $100 mini-PC running multiple servers already. What's one more?

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  • [+] 2 points 2 years ago* (last edited 11 months ago) (2 children)
  • [–] 1 point 2 years ago

    Not necessarily. Most people in the US are locked into some kind of ridiculous contract that makes swapping/upgrading their phone a pain in the ass and a financial burden. To be fair, these same types of people probably lack the ability to run a home server so maybe my point is moot 😅

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  • [–] 1 point 2 years ago (1 child)

    What is the cost of hosting a server like this? I'd imagine someone could cloud host it at a cost of $10/mo and sell the online service at $1-$2/mo, which would take very few users to turn a profit. If the code is FOSS, some people would be willing to pay for the service.

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  • [–] 2 points 2 years ago

    You're right. There is (are?) an open source web interface to OSM. Technically, someone could host that themselves, and the app is just the web browser.

    The real reason that it's not common is because there's no demand; or, at least, not enough for anyone to take the effort to package it up in an easy-to-deploy, well documented release. And demand is low because having offline, local tiles is almost always preferrable to nav or maps that require relatively heavy, constant internet access.

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