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[–] 9 points 2 years ago (3 children)

Is VR in subnautica an actual way to play or just a once in a while gimmick. I've had it in my library since back when it was beta and have never played more than a few minutes. Installed it since it does VR through steamlink but haven't played yet.

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  • [–] 11 points 2 years ago (1 child)

    I love VR and Subnautica but Subnautica is not a good game to play in VR. You can make it kinda work with mods, but it does feel very janky.

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  • [–] 1 point 2 years ago (1 child)

    Dang. I thought maybe since it gained so much support and got so big since from when I got it in a $15 indie humble bundle that it might actually be a good one. I'll finally try it tonight.

    Have you tried the VR mod for Firewatch? I just got it on a random steam sale for $2, played a bit on my steamdeck, and was thinking the entire time I wish this was VR.

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  • [–] 2 points 2 years ago (1 child)

    I haven’t! I beat it in flat mode and loved it though!

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  • [–] 2 points 2 years ago

    I haven't gotten too far in, so I want to get the VR mod installed and restart. It's so good so far, though the intro really does suck, like emotionally. I think it's a perfect format for VR with the walking/ basic interaction format, nothing too complex, and great comfy visuals. I hope it works.

    Sometimes, I feel like I should wait until things get better and fixed, but sometimes that leads to me missing things. I wish there were more open source, hacking, development, just community for VR. I've used it since Google cardboard and things really have never taken off. I think with steamlink now streaming to quest headsets, that really help.

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  • [–] 1 point 2 years ago

    The vanilla VR implementation in Subnautica is very old and kind of tacked onto the game as an afterthought. You have to play with a regular controller and I found the menus to be in the most eye-strain spot possible.

    I know there is at least one VR mod to fix it and bring in motion controls but I've never tried it.

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