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[–] 13 points 2 years ago (2 children)

Thats how they have to work. If you run into a player with a ship you don't have it still needs the asset to display it on your client. It just makes it seem a little silly is all. You are paying for access, and thats true for all of these game cosmetics.

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  • [–] 3 points 2 years ago* (last edited 2 years ago) (2 children)

    Those extra assets are also one of the reasons why some games take like 500Gb of memory storage to install.

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  • [–] 0 points 2 years ago

    Yep, art and asset takes up the most space. It also has the most space reserved for data transfer in disc readers. Its definitely the reason the new CoDs are so huge, along with their techniques of massive redundancy (if that ol' article about the way they load maps is true).

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