▲ 194 ▼ Bethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Director (www.ign.com) submitted 2 years ago by nanoUFO@sh.itjust.works [M] to c/games@sh.itjust.works 70 comments fedilink hide all child comments
[+] Sharpiemarker@feddit.de -5 points 2 years ago (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] CryptidBestiary@lemmy.world 2 points 2 years ago Just because it's about space doesn't mean it can't be written well, or have any well thought out game design, or any optimization. permalink fedilink source parent
[–] CryptidBestiary@lemmy.world 2 points 2 years ago Just because it's about space doesn't mean it can't be written well, or have any well thought out game design, or any optimization. permalink fedilink source parent