▲ 86 ▼ Writing C++ is easy. (sh.itjust.works) submitted 3 years ago by MaliciousKebab@sh.itjust.works to c/programmer_humor@programming.dev 39 comments fedilink hide all child comments
[–] JakeHimself@programming.dev 0 points 3 years ago (1 child) Would know, I've never had a runtime error in Rust /s permalink fedilink source parent hideshow 2 child comments replies: [–] eth0p@iusearchlinux.fyi 0 points 3 years ago (1 child) Can't have a runtime error if you don't have a compiled binary *taps forehead* (For the record, I say this as someone who enjoys Rust) permalink fedilink source parent hideshow 2 child comments replies: [–] asdfasdfasdf@lemmy.world 1 point 3 years ago This is actually unironically a major benefit of Rust - compile time errors are supposed to be for dev mistakes and runtime errors supposed to be for user mistakes. Way easier to debug something at compile time instead of runtime. permalink fedilink source parent
[–] eth0p@iusearchlinux.fyi 0 points 3 years ago (1 child) Can't have a runtime error if you don't have a compiled binary *taps forehead* (For the record, I say this as someone who enjoys Rust) permalink fedilink source parent hideshow 2 child comments replies: [–] asdfasdfasdf@lemmy.world 1 point 3 years ago This is actually unironically a major benefit of Rust - compile time errors are supposed to be for dev mistakes and runtime errors supposed to be for user mistakes. Way easier to debug something at compile time instead of runtime. permalink fedilink source parent
[–] asdfasdfasdf@lemmy.world 1 point 3 years ago This is actually unironically a major benefit of Rust - compile time errors are supposed to be for dev mistakes and runtime errors supposed to be for user mistakes. Way easier to debug something at compile time instead of runtime. permalink fedilink source parent