▲ 632 ▼ Three developers' different philosophies on difficulty for their games (media.piefed.world) submitted 3 days ago by FoxtrotDeltaTango@sh.itjust.works to c/lemmyshitpost@lemmy.world 210 comments fedilink hide all child comments cross-posted from: https://piefed.world/post/612204
[–] Blackmist@feddit.uk 2 points 3 days ago That and some very strange ideas about where the jump button should be. permalink fedilink source parent