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[โ€“] 8 points 3 years ago

And much time is saved from debugging. It makes a lot of sense that we let the computer/compiler keep an eye on lifetimes, allocations and access so the code is much more correct once it compiles.

I feel like my old colleagues and I have spent a far too large part of the last 20 years chasing memory issues in C++. We are all fallible, let the compiler do more.

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