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[–] [S] 2 points 2 years ago (1 child)

Done, that wasn't the hard part - after that I spent a few days on normal mapping and passable light reflections

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  • [–] 2 points 2 years ago (2 children)

    What kind of method you gonna use for reflections?

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  • [–] [S] 2 points 2 years ago* (last edited 2 years ago)

    For reflected objects none, that's too much effort - this thing only reflects light sources.

    Proper reflections require either too much effort, or me being smarter than I actually am.

    (Reflecting light sources is as easy as doing some tangent-space wizardry and a few dot products)

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