▲ 1202 ▼ Realized 99% of all my chargers are USB-C. This can only mean one thing. New USB bout to drop! (lemmy.dbzer0.com) submitted 1 year ago by Daft_ish@lemmy.dbzer0.com to c/showerthoughts@lemmy.world 292 comments fedilink hide all child comments
[–] hbar@lemmy.ml 46 points 1 year ago (7 children) USB C++ permalink fedilink source hideshow 14 child comments replies: [–] pelya@lemmy.world 31 points 1 year ago* (1 child) Here, USB-C++ permalink fedilink source parent hideshow 2 child comments replies: [–] bitjunkie@lemmy.world 7 points 1 year ago This pic gave me an aneurysm irl permalink fedilink source parent [–] bitjunkie@lemmy.world 12 points 1 year ago (1 child) Please anything but USB Objective-C permalink fedilink source parent hideshow 2 child comments replies: [–] MnemonicBump@lemmy.dbzer0.com 2 points 1 year ago Wish granted: You get USB Interactive-C permalink fedilink source parent [–] frezik@lemmy.blahaj.zone 11 points 1 year ago C started as B, which came from BCPL. The successor should be called "P". "USB P" would be easily confused with "USB PD". The USB Implementers Forum would consider this a feature. permalink fedilink source parent [–] curry@programming.dev 5 points 1 year ago USB HolyC, now with more holes. permalink fedilink source parent [–] hakunawazo@lemmy.world 3 points 1 year ago* When USB C#?* *(With double the + and zero compatibility) permalink fedilink source parent [–] ZILtoid1991@lemmy.world 1 point 1 year ago Then comes USB-D, mostly backwards compatible with USB-C and USB-C++ with an adapter, but due to poor communication from its developers and just being a mostly improved USB-C connector rather than a groundbreaking invention, people lose interest in it. Then comes USB-Rust, with a plug looking like a hybrid between old proprietary plugs of the past and USB-C, while also dropping support for well loved features or making them really hard to use, in the name of variable and memory safety, a thing USB-D also supported optionally. permalink fedilink source parent [–] InvalidName2@lemmy.zip 1 point 1 year ago Nah, USB DeezNuts permalink fedilink source parent
[–] pelya@lemmy.world 31 points 1 year ago* (1 child) Here, USB-C++ permalink fedilink source parent hideshow 2 child comments replies: [–] bitjunkie@lemmy.world 7 points 1 year ago This pic gave me an aneurysm irl permalink fedilink source parent
[–] bitjunkie@lemmy.world 7 points 1 year ago This pic gave me an aneurysm irl permalink fedilink source parent
[–] bitjunkie@lemmy.world 12 points 1 year ago (1 child) Please anything but USB Objective-C permalink fedilink source parent hideshow 2 child comments replies: [–] MnemonicBump@lemmy.dbzer0.com 2 points 1 year ago Wish granted: You get USB Interactive-C permalink fedilink source parent
[–] MnemonicBump@lemmy.dbzer0.com 2 points 1 year ago Wish granted: You get USB Interactive-C permalink fedilink source parent
[–] frezik@lemmy.blahaj.zone 11 points 1 year ago C started as B, which came from BCPL. The successor should be called "P". "USB P" would be easily confused with "USB PD". The USB Implementers Forum would consider this a feature. permalink fedilink source parent
[–] curry@programming.dev 5 points 1 year ago USB HolyC, now with more holes. permalink fedilink source parent
[–] hakunawazo@lemmy.world 3 points 1 year ago* When USB C#?* *(With double the + and zero compatibility) permalink fedilink source parent
[–] ZILtoid1991@lemmy.world 1 point 1 year ago Then comes USB-D, mostly backwards compatible with USB-C and USB-C++ with an adapter, but due to poor communication from its developers and just being a mostly improved USB-C connector rather than a groundbreaking invention, people lose interest in it. Then comes USB-Rust, with a plug looking like a hybrid between old proprietary plugs of the past and USB-C, while also dropping support for well loved features or making them really hard to use, in the name of variable and memory safety, a thing USB-D also supported optionally. permalink fedilink source parent