▲ 587 ▼ No Memory (lemmy.ca) submitted 1 year ago by MattW03@lemmy.ca to c/funny@sh.itjust.works 25 comments fedilink hide all child comments
[–] SpaceNoodle@lemmy.world 5 points 1 year ago (1 child) You forgot about the 32 bytes of palette indexes on the NES! permalink fedilink source parent hideshow 2 child comments replies: [–] ZILtoid1991@lemmy.world 3 points 1 year ago (1 child) And all the memory extensions on the cartridges, some added up to 64kB of RAM to the NES. permalink fedilink source parent hideshow 2 child comments replies: [–] SpaceNoodle@lemmy.world 1 point 1 year ago With bank switching, there's theoretically no real limit to the amount of RAM that could be used on the platform with a custom mapper. permalink fedilink source parent
[–] ZILtoid1991@lemmy.world 3 points 1 year ago (1 child) And all the memory extensions on the cartridges, some added up to 64kB of RAM to the NES. permalink fedilink source parent hideshow 2 child comments replies: [–] SpaceNoodle@lemmy.world 1 point 1 year ago With bank switching, there's theoretically no real limit to the amount of RAM that could be used on the platform with a custom mapper. permalink fedilink source parent
[–] SpaceNoodle@lemmy.world 1 point 1 year ago With bank switching, there's theoretically no real limit to the amount of RAM that could be used on the platform with a custom mapper. permalink fedilink source parent