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[–] 12 points 1 year ago (1 child)

Yup, a whopping 128 bytes.

The NES had 2KB each for video and working memory, and 256 bytes for sprites.

The MegaDrive had 64KB each for video and working memory and 8KB for audio.

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  • [–] 5 points 1 year ago (1 child)

    You forgot about the 32 bytes of palette indexes on the NES!

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