you are viewing a single comment's thread
view the rest of the comments
[–] 2 points 2 years ago (1 child)

Lots of games today force some sort of online element (ex. Cloud saves, workshop content, multiplayer, etc.) I wonder how much that costs them to maintain. I can't imagine it's that significant if they are dealing with multiple single player games.

  • source
  • parent
  • hideshow 2 child comments