[–] [S] 2 points 1 week ago*

Yes, accepting AI would lead to a lot of slop, but what annoys me is that AI was trained on the work of a lot if people with no credit given. It is different than a human mimicking another's work. Punpun's author on the other hand mostly used photos for the background to make the manga realistic, that is why he probably considered AI, the characters are always hand drawn though. But honestly I prefer modified photos than AI anytime of day.

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    cross-posted from: https://lemmy.dbzer0.com/post/72510659

    Manga artist Inio Asano, the creator of Goodnight Punpun and Dead Dead Demon’s Dededede Destruction, recently appeared as a guest on WEEKLY OCHIAI, a talk show hosted by Japanese media artist Yoichi Ochiai. In the interview, published partly on YouTube (the full version can be watched via the News Picks platform), Asano talked about the “Unreal Engine” technique for creating his manga, and touched on why he put Mujina Into the Deep on hiatus, as well as the use of generative AI in the manga scene.

    To begin with, Asano says that Mujina Into the Deep ended up turning into an action manga because he wanted to create a story where he could freely experiment with 3D-modeled environments. “Initially, it was supposed to be a simple, grounded story about this hopeless middle-aged man in a shopping street. But when I created the town in 3D, I was like, I could make a manga that’s much better suited for this – and it naturally became an action manga.”

    Those who follow Asano on X might be familiar with the fact that over 90% of the backgrounds in Mujina Into the Deep were made by the mangaka himself using Unreal Engine and Blender. While he uses paid assets when he can, he also models his own when needed.

    Asked about whether utilizing AI could help with streamlining the process of modeling and placing all of the individual assets on such a vast open world, Asano explains that “it’s definitely possible, but there is a very difficult problem of what extent you can use AI to.”

    “Right now, publishers are not in a position where they can overtly say that they allow AI use,” Asano comments. “It’s a strange situation; You’re not allowed to use it precisely because you’re a professional.” He explains that, while there are several reasons why Mujina Into the Deep was put on a hiatus until 2027, the manga scene’s current attitude towards AI is one of them.

    “In the current state of things, mangaka are not allowed to use AI. But using AI actually drives up the quality by a mile. So doesn’t that mean it would be best to not draw the manga now? Maybe they suddenly lift the ban [on AI] next year, so it might be better to start drawing after that happens. I’m currently on standby in that sense,” Asano says. Though he didn’t elaborate if or to what extent he hypothetically plans to use AI, he said that using it could significantly speed up the modeling process.

    As a side note, Asano says that, while he doesn’t find any particular inspiration for his stories in other forms of media, he is passionate about video games. Apparently, all of his work after Dededede, including Mujina Into the Deep, is heavily inspired by the GTA franchise. As he explains, he creates all of his stories by creating an “open world” for them first.

     

    cross-posted from: https://lemmy.dbzer0.com/post/72510659

    Manga artist Inio Asano, the creator of Goodnight Punpun and Dead Dead Demon’s Dededede Destruction, recently appeared as a guest on WEEKLY OCHIAI, a talk show hosted by Japanese media artist Yoichi Ochiai. In the interview, published partly on YouTube (the full version can be watched via the News Picks platform), Asano talked about the “Unreal Engine” technique for creating his manga, and touched on why he put Mujina Into the Deep on hiatus, as well as the use of generative AI in the manga scene.

    To begin with, Asano says that Mujina Into the Deep ended up turning into an action manga because he wanted to create a story where he could freely experiment with 3D-modeled environments. “Initially, it was supposed to be a simple, grounded story about this hopeless middle-aged man in a shopping street. But when I created the town in 3D, I was like, I could make a manga that’s much better suited for this – and it naturally became an action manga.”

    Those who follow Asano on X might be familiar with the fact that over 90% of the backgrounds in Mujina Into the Deep were made by the mangaka himself using Unreal Engine and Blender. While he uses paid assets when he can, he also models his own when needed.

    Asked about whether utilizing AI could help with streamlining the process of modeling and placing all of the individual assets on such a vast open world, Asano explains that “it’s definitely possible, but there is a very difficult problem of what extent you can use AI to.”

    “Right now, publishers are not in a position where they can overtly say that they allow AI use,” Asano comments. “It’s a strange situation; You’re not allowed to use it precisely because you’re a professional.” He explains that, while there are several reasons why Mujina Into the Deep was put on a hiatus until 2027, the manga scene’s current attitude towards AI is one of them.

    “In the current state of things, mangaka are not allowed to use AI. But using AI actually drives up the quality by a mile. So doesn’t that mean it would be best to not draw the manga now? Maybe they suddenly lift the ban [on AI] next year, so it might be better to start drawing after that happens. I’m currently on standby in that sense,” Asano says. Though he didn’t elaborate if or to what extent he hypothetically plans to use AI, he said that using it could significantly speed up the modeling process.

    As a side note, Asano says that, while he doesn’t find any particular inspiration for his stories in other forms of media, he is passionate about video games. Apparently, all of his work after Dededede, including Mujina Into the Deep, is heavily inspired by the GTA franchise. As he explains, he creates all of his stories by creating an “open world” for them first.

     

    cross-posted from: https://lemmy.dbzer0.com/post/72510659

    Manga artist Inio Asano, the creator of Goodnight Punpun and Dead Dead Demon’s Dededede Destruction, recently appeared as a guest on WEEKLY OCHIAI, a talk show hosted by Japanese media artist Yoichi Ochiai. In the interview, published partly on YouTube (the full version can be watched via the News Picks platform), Asano talked about the “Unreal Engine” technique for creating his manga, and touched on why he put Mujina Into the Deep on hiatus, as well as the use of generative AI in the manga scene.

    To begin with, Asano says that Mujina Into the Deep ended up turning into an action manga because he wanted to create a story where he could freely experiment with 3D-modeled environments. “Initially, it was supposed to be a simple, grounded story about this hopeless middle-aged man in a shopping street. But when I created the town in 3D, I was like, I could make a manga that’s much better suited for this – and it naturally became an action manga.”

    Those who follow Asano on X might be familiar with the fact that over 90% of the backgrounds in Mujina Into the Deep were made by the mangaka himself using Unreal Engine and Blender. While he uses paid assets when he can, he also models his own when needed.

    Asked about whether utilizing AI could help with streamlining the process of modeling and placing all of the individual assets on such a vast open world, Asano explains that “it’s definitely possible, but there is a very difficult problem of what extent you can use AI to.”

    “Right now, publishers are not in a position where they can overtly say that they allow AI use,” Asano comments. “It’s a strange situation; You’re not allowed to use it precisely because you’re a professional.” He explains that, while there are several reasons why Mujina Into the Deep was put on a hiatus until 2027, the manga scene’s current attitude towards AI is one of them.

    “In the current state of things, mangaka are not allowed to use AI. But using AI actually drives up the quality by a mile. So doesn’t that mean it would be best to not draw the manga now? Maybe they suddenly lift the ban [on AI] next year, so it might be better to start drawing after that happens. I’m currently on standby in that sense,” Asano says. Though he didn’t elaborate if or to what extent he hypothetically plans to use AI, he said that using it could significantly speed up the modeling process.

    As a side note, Asano says that, while he doesn’t find any particular inspiration for his stories in other forms of media, he is passionate about video games. Apparently, all of his work after Dededede, including Mujina Into the Deep, is heavily inspired by the GTA franchise. As he explains, he creates all of his stories by creating an “open world” for them first.

     

    Manga artist Inio Asano, the creator of Goodnight Punpun and Dead Dead Demon’s Dededede Destruction, recently appeared as a guest on WEEKLY OCHIAI, a talk show hosted by Japanese media artist Yoichi Ochiai. In the interview, published partly on YouTube (the full version can be watched via the News Picks platform), Asano talked about the “Unreal Engine” technique for creating his manga, and touched on why he put Mujina Into the Deep on hiatus, as well as the use of generative AI in the manga scene.

    To begin with, Asano says that Mujina Into the Deep ended up turning into an action manga because he wanted to create a story where he could freely experiment with 3D-modeled environments. “Initially, it was supposed to be a simple, grounded story about this hopeless middle-aged man in a shopping street. But when I created the town in 3D, I was like, I could make a manga that’s much better suited for this – and it naturally became an action manga.”

    Those who follow Asano on X might be familiar with the fact that over 90% of the backgrounds in Mujina Into the Deep were made by the mangaka himself using Unreal Engine and Blender. While he uses paid assets when he can, he also models his own when needed.

    Asked about whether utilizing AI could help with streamlining the process of modeling and placing all of the individual assets on such a vast open world, Asano explains that “it’s definitely possible, but there is a very difficult problem of what extent you can use AI to.”

    “Right now, publishers are not in a position where they can overtly say that they allow AI use,” Asano comments. “It’s a strange situation; You’re not allowed to use it precisely because you’re a professional.” He explains that, while there are several reasons why Mujina Into the Deep was put on a hiatus until 2027, the manga scene’s current attitude towards AI is one of them.

    “In the current state of things, mangaka are not allowed to use AI. But using AI actually drives up the quality by a mile. So doesn’t that mean it would be best to not draw the manga now? Maybe they suddenly lift the ban [on AI] next year, so it might be better to start drawing after that happens. I’m currently on standby in that sense,” Asano says. Though he didn’t elaborate if or to what extent he hypothetically plans to use AI, he said that using it could significantly speed up the modeling process.

    As a side note, Asano says that, while he doesn’t find any particular inspiration for his stories in other forms of media, he is passionate about video games. Apparently, all of his work after Dededede, including Mujina Into the Deep, is heavily inspired by the GTA franchise. As he explains, he creates all of his stories by creating an “open world” for them first.

     

    cross-posted from: https://lemmy.dbzer0.com/post/72435559

    Kimi K3 still trails Anthropic’s Claude Fable 5 and OpenAI’s GPT 5.6 Sol on overall performance, the company said on Friday, but consistently outperformed other tested models.

    The model beat Claude Opus 4.8 and GPT 5.5 — models that sit just behind Anthropic and OpenAI’s leading-edge systems — on benchmarks including coding and general agents, according to Moonshot.

    It’s China’s largest AI model so far, with 2.8 trillion parameters, referring to the size of its neural network.

     

    Kimi K3 still trails Anthropic’s Claude Fable 5 and OpenAI’s GPT 5.6 Sol on overall performance, the company said on Friday, but consistently outperformed other tested models.

    The model beat Claude Opus 4.8 and GPT 5.5 — models that sit just behind Anthropic and OpenAI’s leading-edge systems — on benchmarks including coding and general agents, according to Moonshot.

    It’s China’s largest AI model so far, with 2.8 trillion parameters, referring to the size of its neural network.

     

    cross-posted from: https://lemmy.dbzer0.com/post/72341319

    121 countries are unable to make PSN accounts, which means that they are unable to use the PlayStation Store. In a digital-exclusive future—which looks likely for the PS6 after Sony announced plans to cease production of game discs in 2028—that means everyone in those countries will be locked out from purchasing titles on the platform.

    [–] 2 points 1 week ago* (last edited 1 week ago)

    Here is what I recommend, keep in mind some of them are for adults, so you will need to check if they are appropriate:

    • Junji Ito Frankenstein
    • Gankutsuou (The Count of Monte Cristo)
    • Legend of the Galactic Heroes
    • Junji Ito No Longer Human (18+)
    • Lovecraft's Manga Adaptations (Start with At The Mountains of Madness)
    • Pride and Prejudice | Jane Austen Manga
    • Les Misérables Manga
    • The Tale of Genji Manga
    • Anne of Green Gables Manga

    There is more, just look for novels adapted into manga. If they like the manga they might want to read the original.

    Also note that some are for adults, so you would need to check them.

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  • [–] [S] 2 points 1 week ago* (1 child)

    The problem with using ChatGPT for translation is that it will highly likely won't be an accurate translation or it might even hallucinate. Additionally the Clockwork Orange is hard to read on purpose, if you use ChatGPT there is not point in reading it; why translate made-up teenage slang. The author wanted the readers to understand it themselves, it is part of the fun.

    https://en.wikipedia.org/wiki/Nadsat

    It is true that people are probably reading more online than in the past, for example many people are probably reading from royal road. I for one used to read from royal road a lot, a lot of books from there even got published like Dungeon Crawler.

    But in my opinion, I do think people are reading less due to tiktok, Instagram, and other social media sites. Reading level is going down.

    https://www.arts.gov/stories/blog/2024/federal-data-reading-pleasure-all-signs-show-slump

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