[–] 5 points 12 hours ago* (1 child)

I am a software developer in Germany and have also been wondering where are the jobs for creating the Linux software to replace Windows software. So far I have seen hardly any.

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  • [–] 18 points 5 days ago* (9 children)

    The main argument is due to copyright issues of LLM generated code. Github will happily remove repos which violated copyright laws or IP laws. It makes sense that Codeberg doesn’t want to host code which may be violating copyright law.

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  • [–] 3 points 1 week ago* (1 child)

    This sadly aligns with my company. Remote workers remaining from before the forced return to office can’t get a promotion unless they move to a city with an official office. This is actually the stated company policy, not an unspoken policy.

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  • [–] 6 points 2 weeks ago*

    None of that questions if we should be building AI in the first place.

    Who stands to benefit when AI is developed and has massive consequences on society? I think it is mainly capitalists and global elite benefiting and society losing out.

    Also no mention of the environmental destruction that is needed to build and run AI.

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  • [–] 14 points 2 weeks ago (4 children)

    I’m skeptical when AI leaders and big tech are behind it. They want to be part of the discussion to make sure their AI business remains protected and becomes cemented as one of the few solutions allowed to operate.

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  • [–] 2 points 2 weeks ago*

    At the moment Darling only supports running x86_64 macOS binaries.

    There is on going work to make Darling run arm64 macOS binaries, but it hasn’t made much progress recently.

    The architecture of your Linux machine needs to match the architecture of the macOS binary, which can support both x86_64 and arm64.

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  • [–] 14 points 3 weeks ago

    I think it is mainly happening because companies don’t want to pay for user research/studies and would rather try and make assumptions about how their software is used based on aggregate data collection.

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  • [–] 7 points 3 weeks ago* (1 child)

    I use DuckDuckGo’s email hiding service. I have had sites reject signing up with a @duck.com email address. So services will definitely move to block Apple’s new subdomain only for aliased email addresses.

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  •  

    Hi everyone! Some of you were probably wondering why we've been so quiet in the past couple of months. Today, we can finally reveal (part of) the answer: we've been working on a new side project!

    With Epic's blessing and with the help of some new team members, we are bringing Unreal Tournament 2004 (UT2004) back. This means that we are going to publish an installer that downloads the original disc image for UT2004, installs the game, and applies patches to it. We are also going to start publishing patches that modernize the game, make it compatible with Windows Vista or later, Linux x86-64 and aarch64 (Raspberry Pi and similar), and Mac OS 10.9 or later, fix bugs, and implement quality-of-life changes.

    Yes, you read that right. UT2004 will soon be available to download once again. Free of charge.

    This is a community-run effort but we’re excited to make the game easier to access and play again.

    We have been working on this for quite some time now and have made enough progress to start inviting the first batch of testers. Highlights so far include:

    • We now natively support modern Linux and macOS systems with 64-bit Intel and ARM/Apple CPUs
    • You can now play the game or run a server on a Raspberry Pi 4 or 5, albeit at a lower frame rate than on a PC!
    • The Linux and macOS distributions of the patch now include a fully functional UCC with an UnrealScript compiler (UCC make) and texture compression support
    • The Linux and macOS distributions now use SDL3 instead of SDL1
    • D3D9Drv and fullscreen support are fully functional in the Windows 64-bit client
    • We dealt our first (minor) blow to the editor goblin! We fixed several crash bugs, restored some broken functionality, and, most importantly, the editor will no longer freeze for several seconds when you click a viewport
     

    I got a second hand Synology DS916+. I am interested in installing Jellyfin on it with hardware transcoding support. I have read over the debacle of Synology removing the codecs support, but am confused whether this just impacts the Synology installed apps (Video Station, etc) or if it would also impact Jellyfin running in Docker.

    Do I need to downgrade the DSM or try to install the codecs for hardware transcoding to work in Jellyfin?

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