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GammaOS version 1.5.1. has some real improvements over version 1.3.3. The ability to change performance modes with the touch-screen, rather than a button combination, being one of them. However, when playing higher-end consoles, there is a notable performance regression. In this video, that can be seen with both GameCube and PlayStation 2.

If you want to stick with consoles up to the PlayStation or Nintendo 64, the upgrade to version 1.5.1. is a no-brainer. For higher-end consoles, you may want to stick with version 1.3.3. and put up with a few inconveniences.

Performance mode was used in all tests. Dolphin 5.0-21395 was used for GameCube and NetherSX2 was used for PS2.

Have you experienced this performance regression?

I've also made a bug report over at https://github.com/TheGammaSqueeze/GammaOS/issues/169

[–] [S] 1 point 2 years ago

It's debatable whether the Wii U should be considered to be part of "retro gaming". It's my most up-to-date console. Nevertheless, I think it's worth getting this info out there.

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  • [–] [S] 1 point 2 years ago

    It's interesting that they've added the active cooling here. Presumably, the metal shell of the RG405M provided enough of a heat-sink on its own. It also means that GammaOS will require additional porting work - I'd been hoping it would work out of the box.

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