[–] [S] 2 points 3 months ago

Agreed though the article has this disclaimer:

Before we dive into the code, I think it’s worth pointing out that the goal is largely to be immersive and expose some lore. I think this design and effect fit because of the theme and because it’s not for critical content. My point is that it’s just an aesthetic component for a game that makes this acceptable — I don’t think this is necessarily a good user experience for your every day website where there are stakes.

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  • [–] [S] 16 points 4 months ago (2 children)

    Though that quote is followed by this, which indicates at least five of those vulnerabilities were real:

    I searched the Linux kernel and found a total of five Linux vulnerabilities so far that Nicholas either fixed directly or reported to the Linux kernel maintainers, some as recently as last week:

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  • [–] [S] 2 points 4 months ago*

    Your comment reminded me of this article, The Software Quality and Productivity Crisis Executives Won’t Address, which discusses the lack of technical leadership when it comes to tackling technical debt, and that the solution is usually a rewrite.

    Instead, most organisations don’t tackle technical debt until it causes an operational meltdown. At that point, they end up allocating 30–40% of their budget to massive emergency transformation programmes—double the recommended preventive investment (Oliver Wyman, 2024).

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  • [–] [S] 2 points 4 months ago

    I have noticed the repository lacks CONTRIBUTING.md. If you want to set some rules about contributing, I would have added them there, instead of creating a Markdown file specific for agents. I'm very much of the philosophy that you should write documentation for humans, which has the added bonus that it will also be consumed by agents.

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  • [–] [S] 2 points 4 months ago

    It's definitely got the worst defaults compared to the alternatives.

    pnpm, Bun, and Deno have all made better choices about their defaults. pnpm blocks postinstall scripts, Bun requires explicit opt-in for them, Deno’s permission model is restrictive by design.

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  • [–] [S] 3 points 4 months ago (1 child)

    I agree but it depends on how teams create and refine their tickets. For example, you could have high level tickets, and someone picks one up and creates an implementation that's not an appropriate fit for your architecture.

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