[–] 12 points 2 years ago

Well, they still support the Switch really good with tons of games still coming out - first, second and third party. Also a lot of the "cool" indie games getting a switch port makes it the perfect machine for people like me who love that kind of stuff but are not into pc's. Dredge and Dave the Diver come to mind. Love, love! both of them!

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  • [–] 7 points 2 years ago

    Man, I know Elex is not as well known and received as Gothic but it still is my favorite open world game ever. There is just something about the mixture of science fiction, high fantasy and post apocalypse Mad Max style that made me fall in love with the game. In the beginning the big monsters in this world are fucking strong and beat my ass every time. I loved it and it is incredibly rewarding to get stronger and then fuck those bastards up - just to get mauled by the next even stronger monster/robot. One of the very few open world games where I actually explored every nook and cranny! You will be missed Piranha Bytes!

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  • [–] 4 points 2 years ago*

    I played (still in the middle of KCD) both games on the Switch. Both do work good for what they are: ports who definitely punch above their weight!

    I played KCD on the PS4 when it came out and I can tell that there are some compromises, like less details in the distance and choppy animations when a person is walking far away from me and framerate dips in crowded places.

    Aside from some stuff like I mentioned above, the port is great and I was really surprised how well everything looks. If you want to play the absolute best looking version of the game you already have it for your pc anyway but if you ever want to have the most flexible version this is definitely a great port of a great game!

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  • [–] 9 points 2 years ago

    Why is it the responsibility of, say, Nintendo to make all their games available on all platforms? They make their own hardware and games that are optimized to run on that hardware. Sure, the Switch is inferior to a modern pc in performance and all that but at the end of the day Nintendo chose what their hardware can do and make games accordingly. The fact that most developers and publishers want to release their games on all platforms is not the responsibility of Nintendo. If the most important thing is that every game runs the same on every platform there is no need for hardware like the Switch, which, like it or not, has done something new and interesting. Kinda the same with VR. I personally don't care for VR but it's at least something different.

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  • [–] 2 points 2 years ago

    I totally agree with you on the fact that people act like Capcom murdered their grandma or something. There is no need to make stuff up when the facts are bad enough on their own. I guess one reason people are so upset is the fact that microtransactions can be an actual and dangerous addiction to some people and are usually only found in multi-player games or straight up casino type stuff. Dragons Dogma is a beloved game and cult hit for a reason and this whole thing absolutely taints it's "reputation".

    Anyway, I think it's great you seem to still enjoy the game and that's what matters at the end of the day. Cheers!

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  • [–] 9 points 2 years ago (3 children)

    Not defending the mx in Dragons Dogma 2 but at least in the first one I think the way fast travel works was kinda good. It's cumbersome and not very flexible but it fits the kind of game it is and you have to actually think about where you want to go instead of zipping around the map. Imo

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  • [–] 1 point 2 years ago

    The first one is a bit of a hidden gem imo. I thoroughly enjoyed the investigation part and walking around the city! They managed to capture a sense of 'there is a story around every corner'. Combat does the job but not much more. Also: the way you have to make a choice which lead you want to follow on the map is a great way how they de-cluttered it. I hope the second game is just as good and better than the first one!

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    I checked what kind of links are tied to the YouTube app and it's alle the usual links for YouTube (Youtou.be, Youtube. com, etc;). Yet, I click on a Yt video link and it opens up a browser window. I didn't change anything, whether in the options of Voyager nor which links should open with which app. Any idea what is going on?

     

    Spring 2018. First time visiting Ireland and Northern Ireland. Love both!

    I guess mall is a bit of a stretch because it was only a supermarket, a pharmacy and if I remember correctly a shop with cheap jewelry. Also a woman approached me about an election where the issue of abortion played a big role. She wanted me to sign a petition - I think. Anyway, this is also the first time I encountered a complete blue screen in public, not just a pop up.

     

    So, love the app! Works great, just like the web app! Kudos all around to every contributer! Even Sync couldn't convince me to abandon wefw... Voyager.

    Anyway, there is one behavior that only occurs in the app I got from the Playstore and not in the web app:

    If I open a picture by directly clicking on it from the main list where all my subscriptions show up I can't close this picture with the back function of my phone (back gesture in my case). Because when I do, I close the entire app and not just the picture. I have to x the picture for it to close.

    I'd love if you could change the behavior of the app in that case: Either let me close pictures or make it like RIF did, where you had to go back twice to close the app.

    I hope I didn't overlook something in the settings because it kinda took a long time to type this out!

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