più che new age, è una serie degli anni 80. Quantum Leap, in italiano A Spasso nel Tempo
and that's why he keeps on driving the GT cars on iRacing whenever he can. unfortunately they're so much fun than any hybrid-era F1 race to drive, even worse if you're in the lead in no man's land for 99% of the time. smart drivers don't want to win, they want to win a challenge.
you’re not getting the full picture. you’re not… “playing”. you’re there and you’re living that experience first hand. you can’t possibly explain it with words. when you see the videos of those people freaking out because they’re walking a plank on top of a skyscraper, it’s not like you’re “playing” to be walking a plank… YOU ARE THERE AND THE PLANK IS UNDER YOUR FEET. to your brain, that’s as real as it can get.
it’s definitely not the same thing, at all. multi-monitor: nice, but you’re still sitting at your desk in your room.
VR: (any, even a CV1) you’re existing in a simulated world that is NOT the one you’re now. you’re comparing apples and bananas.
ah, shit. i really like his style.
wait… why would you want to carry it with you??
oh god, where do I even start?
first of all, the whole article reeks of bias and entitlement. “I don’t like VR so other people shouldn’t have it!!”
then, it all sounds like this guy never even tried any VR headset, or maybe he puked copiously after his first test.
and he’s constantly baiting and switching: “tim cook only interest is in squeezing money from us rather than releasing new products!!”, and right after “tim cook released a new product and it SUCKS!! even my mother said it!”
I bought a Rift CV1 in 2016, I’ve been waiting for some real VR since the first time I tested a rudimentary headset at a tech convention in 1996 playing Doom and some other VR game. it’s sick. I love it. I spent 10 hours a day in the headset during the first month, then I discovered simracing and it was an absolute blast. But the CV1 suffered the lack of direction outside of gaming. the screens were way too low resolution, it needed a powerful PC, it needed cameras, it needed joysticks, had no pass through so all of this stuff really didn’t make it for an optimal experience outside of gaming. I’ve ever since dreamed a way to use VR to work, and it seems like apple did it… or at least is in the process to.
Apple is not Google, so the Vision Pro is not going away. they’ll keep on refining it and bring it forward because that’s the future. you can’t judge it by now, we’re 5-10 years ahead of mass adoption of this tech, but we can already see what’s going to become.
unfortunately the tech suffered a big, big blowback caused by the boom of cryptocurrencies… we’ve all been waiting for more powerful graphic cards in order to cheaply manage VR, but nVidia was more concerned about making easy bucks selling to bitcoin farms rather than serving their loyal customers… and so VR took a hit around 2020 due to lack of cheap availability.
Facebook created the quest in order to detach their product from the whims of a terrible company like Nvidia, and that has somehow helped. but the Quest is and remains an entertainment product, not something that you can rely on for working.
I think the Vision Pro will be a revolution for those doing 3D modeling, or even programming. When the guy in the article says “you’ll get isolated in your tech!!” I think he knows he’s full of bullshit, because cubicles DO exist and people working at a PC screen is now more isolated than ever.
maybe his job is typing rants from the couch of a hotel on his iphone?
not the best driver.
I think they used all the bad choices with sainz… although I can’t blame them, a race here with no SC was really an oddity.
what about it? I see it online
they literally don’t have a monopoly since they have lots of competitors: epic, ubisoft, ea…
I’m not sure if that changes anything. by logic I’d say if you pay more, more money will get redistributed but I can’t say for sure. what I can say is that I see my payouts, and Tidal is the one with the highest payout rate per streaming.

