[–] 4 points 1 year ago

Middle of the road public transit in the European context is likely better than the best available in the American context, which would be from NYC. Then there's the matter of sub-urban sprawl in the USA; it's illegal to make walkable, reasonable to live in, places in this dystopian pit. The few that still exist are dramatically better places to live than just about anywhere else in the country but our corporate masters simply do not care.

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  • [–] 13 points 1 year ago

    Like a lot of our problems: They were obviously a problem when they were new and continued to be obviously a problem up until they'd propagandized generations that grew up with them being a reality. It's not so much a matter of the people of the past being dim-witted enough to go in for these bad ideas but rather the robber barons who're interested in them spending a lot of time to normalize them in order to get much richer off of them at all our continued expense.

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    I'm just starting out on the expedition and trying to visit all the starting planet's moons. This is being made more difficult by the number of bases in this system. I can't point my ship at one and see if it's temperate or if it's radioactive, or if it's frozen or so on. This is because I'm only given information about one base on each planet.

    Is there a way to turn this off?

    [–] [S] 0 points 1 year ago (1 child)

    Honestly, I've never really liked the expeditions to begin with. I'm only doing it because something's broken on my main save preventing me from getting a bioship and the end reward from this one is a bioship.

    The whole 'start again without any of the stuff you've spent days/weeks/months/years procuring' has never been appealing to me on it's own but Hello Games tends to be good at coming up with extrinsic rewards for putting up with it.

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    So, I'm doing the expedition and trying to not get irritated about it as is usual for me.

    Unfortunately, the game isn't playing along with that. I'm on one of the moons of the starting gas giant. The paradise world. I'm trying to find all the animals so I can retrieve some things I actually like rather than the stating gear.

    Most of the animals are aquatic so I jump into the water... I haven't tried finding fish in quite a few updates but it appears some of them spawned in a water-cave under the lake I found. I dig down and... the moment I enter any hole in the ground while underwater I'm returned to the surface.

    This lake isn't deep so I'm fighting buoyancy the entire time but being snapped back to the surface doesn't seem like an intended behavior.

     

    So, now that I've got the Boundary Herald I was considering outfitting it for raiding and seeing if I could make something formidable out of it like my Sentinel Interceptor. For the Interceptor I just used the Sentinel Cannon and the shield-leeching laser... for the Herald, unfortunately, the Sentinel Cannon isn't an option. So what do you use if not that?

    I was thinking Positron Ejector and Cyclotron Ballista but it's been a long time since I've re-evaluated my choices so I'd like second opinions.

     

    So, I've reached the Genetic Glitch objective... I'm in the Andalen Osaka system... the one the third gate takes you to.

    I've found the light creature on the Planet of Light but hunting for every animal across an entire planetary body has never been my thing. I really don't want to do it for five planets (none of the others stand out as being able to spawn anom animals).

    Where's the other anomalous animal and about what does it look like? Is it terrestrial or does it live in air, underground, or water?

     

    Was just skimming the community and saw the recent Atlas Scepter post and it had me thinking;

    I don't know much about multitools beyond there's several categories, put things I like most in the supercharge slots, and higher numbers in relevant stats are better... in other words the very basics.

    My multi is primarily a weapon platform then a scanner and mining tool. So, what category of tool should I be looking for and what should I know about them? I do like the Runic Lens on the Atlas Scepter and noticed the Atlantid mutlis have it as well... could I move that onto a different mutli if/when I replace it?

     

    Hello everyone,

    Finally managed to get a modded world stable enough to have a few large machines running and enjoy their use, including an autonomous concrete factory. With that I've built some walls and then realized I don't have any real experience with modern architecture... so I've got a giant white brick surrounding my machines.

    Honestly, I'm not used to building on this scale either so I'm not sure how to make this look nice on multiple fronts. One thing I do know though; I don't like glass curtain-walls so I'd rather not do that for this building in spite of it certainly being big enough.

    Any ideas?

     

    Hello everyone,

    My friends and I would like to play a modded world together now that we've found 'The Essentials' mod which allows us to circumvent our previous issues with multiplayer. However we've had some issues with finding good modpacks. None of us are experts so we've just been trying ones we've found.

    We've mostly tried 'Create on a Potato PC Ultimate' and 'Create: Arcane Engineering'. Create on a Potato PC was/is great but we have a minor crashing issue. Arcane Engineering integrates the mod so much it makes trying to primarily work with one frustrating. My friends have also tried Create Chronicals and found it to just be altogether too much.

    What we're looking for is a pack with Create (addons desired but not needed) and an in-depth magic mod like Botania or Ars Magica.

    Any suggestions?

     

    Just killed my current Lich and got the Kuva Nukor, and now I'm wondering how it will compare to the Tenet Cycron for Priming. This is their comparison on the equip screen:

    Anyone have experience with both weapons? Which would you say is generally better for the job? Of note: I don't do collision overload and rarely melee in general.

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