[–] 2 points 2 years ago

To be honest I don't have 3d printer myself and rarely print to make a case, the electric bill really putting me off to own one. Most of time I used those pre-made abs plastic project box that you can cut/drill holes and come with various size. Other than that, sometime it feels "costly" to make something if you didn't plan ahead or not really going to use the project.

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  • [–] 13 points 2 years ago* (last edited 2 years ago) (11 children)

    Nothing more satisfying than making something that cheaper, and also exceed the quality of buying ready-to-use product.

    CAD, EDA, IDE, and correct toolkits to the rescue!

    EDIT: In case someone want to delve in hobbyist/maker/diy world, here are some useful stuffs that available free:
    3D CAD:
    Freecad - FOSS 3D CAD software that available cross-platform.
    Autodesk Fusion - Not so great alternative but servicable, Free plan have certain limitation.

    EDA:
    KiCAD - Designing electronic project has never been so easy. This one far superior than Autodesk Eagle crap.
    EasyEDA - Free online and desktop EDA software that can be used for alternative.

    (Microcontroller) IDE:
    VSCode/Codium + PlatformIO - Most affordable, off-the-shelf controller are programmable with PlatformIO and enough for most average joe projects. Arduino IDE may be superior for newcomer but I recommend this as you have more leeway in which framework and board you can get out of single extension for Text Editor.

    Toolkits:
    Digital Multimeter - Most common electronics can be troubleshoot'd with digital multimeter to identify the problem.
    Cheap E-Bay caliper (or any cheap caliper) - For most DIY project, cheap digital caliper are enough to measure dimension unless you really need 3 digit precision.

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  • [–] 5 points 2 years ago

    Hmm... If we want to stretch something further... How do I know water that I drink is something new or clean instead of treated water, pure water or even perhaps dinosaur piss that has been filtered from underground soil long long time ago? πŸ€”πŸ˜³

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  • [–] 9 points 2 years ago

    Fallout 4. The amount of world exploration and itty bitty stuffs almost makes me lost myself in exploration, even though the story can be really short depending how you progress the content. On my first playthrough, I clocked at ~90hrs of play time and only just passed the 1/4 of story progression just because I sucked in sidequest and exploration.

    Never thought I enjoyed the base building and assisting settlements aspects, Bethesda did great job on Visual storytelling speaking as Interplay/Obsidian Fallout fan.

    Another case is STALKER Anomaly mod which can gives you theoritical endless playtime as long as you creative to build your own CYOA Stalker story. Though I don't recommend Anomaly if you're looking for the STALKER lore (as they're fan project) and should be treated as post-vanilla playthrough.

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