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[+] 15 points 2 years ago* (last edited 1 year ago)
[–] 13 points 2 years ago (1 child)

Yet again free labor is needed to make a games from a multi billion dollar games even remotely good.

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  • [–] 2 points 2 years ago

    City builders in general don’t need a good story or engaging exploration. This is antithesis to Bethesda’s games from the past. But, of course, because of the massive empty spaces in Starfield, it made sense to turn it into a city builder.

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