Most modern video games are full of battle passes and loot boxes. It’s not surprising to see people flocking to older games that were more fun and less of a cash grab.
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After many disastrous launches and shitty business practices, people do not trust AAA comapnies anymore.
Why isn’t it okay to make the same profits as the year before? Why must there be growth? It’s not sustainable and will always lead to layoffs. I don’t think Phil is focusing on the real issue.
I no longer trust Turn 10 or Playground games. They have driven Forza into the ground like a Mustang through pedestrians.
How can the industry grow if you keep laying people off or spending even more on making a turd that doesn't even pay for itself?
The next time I see a game announce it has like a $800b budget, every single programmer, artist, writer, et al better be driving Rolls Royces by the time that shit releases.
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