Looks like some ui elements have been added to try to convey to players whether their shots are having effect or not.

Shark-CIG is requesting feedback in a spectrum post here: https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/4-9-ptu-feedback-vehicle-armor-hitmarkers/8994897

Greetings!

Hit markers when firing on vehicles will now reflect the result of each shot based on armor and penetration calculations. You will see distinct markers to indicate whether a shot hit shields, impacted the hull, penetrated armor, destroyed an internal component, or was deflected entirely.

A feedback survey is available at: Vehicle Armor Hitmarkers Survey Form. This survey will be open until July 31.

We look forward to reading your feedback!

-Shark
Player Experience Team

1 comment

sorted by: hot top controversial new old
[–] 3 points 1 month ago

They look decent. A bit on the large side maybe. But sub targeting itself still needs improvements. I want to see what I am targeting. I can't remember the layout of every single ship and it's important components. But steps in the right direction at least.

  • source