▲ 259 ▼ Godot 4.7 Will Finally Have HDR Output, Including On Linux With Wayland (www.phoronix.com) submitted 3 months ago by mr_MADAFAKA@lemmy.ml to c/linux_gaming@lemmy.world 5 comments fedilink hide all child comments https://godotengine.org/article/hdr-output-arrives-in-godot-4-7/
[–] Grass@sh.itjust.works 30 points 3 months ago (1 child) damn now I can make my shitty proof of concepts that I never share out of embarrassment with HDR permalink fedilink source hideshow 2 child comments replies: [–] RichardDegenne@lemmy.zip 6 points 3 months ago (2 children) I would love nothing more than to see your shitty proof of concepts! 😊❤️ permalink fedilink source parent hideshow 4 child comments replies: [–] Grass@sh.itjust.works 5 points 3 months ago Honestly most of them are more like disproof of concept, and the current one is VR and my headset doesn't even support HDR. The current one, if I ever find time to finish it, is an attempt to translate control inputs to high dexterity movements that I can do in real life, but any gamer wouldn't even think to try because even the most insane devs wouldn't make controls and animations for. Some simple sounding like grabbing a quest item or pulling a lever without letting go of a sword, and some a bit more unhinged like reloading a bolt action rifle in your left hand without dropping the one in your right. Larger objects that can't convincingly be held together with something else could be tucked under your arm, etc. Past things are mostly just playing with shaders and other visuals that never came close to the image in my mind. If the business I'm starting doesn't fail and makes enough money that I can implement the planned 'down the line' automations then I'll finally have time and a bit of financial freedom to actually work on it. Currently its kind of just my de-stress beer and godot moments after dealing with the legal nonsense. It is so damned unreasonable to start a business if you aren't already rich. I'm only getting by because I accounted for running out of money and moved back to my parents place in advance. One of the parters did the same. permalink fedilink source parent [–] MrScottyTay@sh.itjust.works 2 points 3 months ago (1 child) Only with HDR though permalink fedilink source parent hideshow 2 child comments replies: [–] Holytimes@sh.itjust.works 0 points 3 months ago Yes HDR is a must. permalink fedilink source parent
[–] RichardDegenne@lemmy.zip 6 points 3 months ago (2 children) I would love nothing more than to see your shitty proof of concepts! 😊❤️ permalink fedilink source parent hideshow 4 child comments replies: [–] Grass@sh.itjust.works 5 points 3 months ago Honestly most of them are more like disproof of concept, and the current one is VR and my headset doesn't even support HDR. The current one, if I ever find time to finish it, is an attempt to translate control inputs to high dexterity movements that I can do in real life, but any gamer wouldn't even think to try because even the most insane devs wouldn't make controls and animations for. Some simple sounding like grabbing a quest item or pulling a lever without letting go of a sword, and some a bit more unhinged like reloading a bolt action rifle in your left hand without dropping the one in your right. Larger objects that can't convincingly be held together with something else could be tucked under your arm, etc. Past things are mostly just playing with shaders and other visuals that never came close to the image in my mind. If the business I'm starting doesn't fail and makes enough money that I can implement the planned 'down the line' automations then I'll finally have time and a bit of financial freedom to actually work on it. Currently its kind of just my de-stress beer and godot moments after dealing with the legal nonsense. It is so damned unreasonable to start a business if you aren't already rich. I'm only getting by because I accounted for running out of money and moved back to my parents place in advance. One of the parters did the same. permalink fedilink source parent [–] MrScottyTay@sh.itjust.works 2 points 3 months ago (1 child) Only with HDR though permalink fedilink source parent hideshow 2 child comments replies: [–] Holytimes@sh.itjust.works 0 points 3 months ago Yes HDR is a must. permalink fedilink source parent
[–] Grass@sh.itjust.works 5 points 3 months ago Honestly most of them are more like disproof of concept, and the current one is VR and my headset doesn't even support HDR. The current one, if I ever find time to finish it, is an attempt to translate control inputs to high dexterity movements that I can do in real life, but any gamer wouldn't even think to try because even the most insane devs wouldn't make controls and animations for. Some simple sounding like grabbing a quest item or pulling a lever without letting go of a sword, and some a bit more unhinged like reloading a bolt action rifle in your left hand without dropping the one in your right. Larger objects that can't convincingly be held together with something else could be tucked under your arm, etc. Past things are mostly just playing with shaders and other visuals that never came close to the image in my mind. If the business I'm starting doesn't fail and makes enough money that I can implement the planned 'down the line' automations then I'll finally have time and a bit of financial freedom to actually work on it. Currently its kind of just my de-stress beer and godot moments after dealing with the legal nonsense. It is so damned unreasonable to start a business if you aren't already rich. I'm only getting by because I accounted for running out of money and moved back to my parents place in advance. One of the parters did the same. permalink fedilink source parent
[–] MrScottyTay@sh.itjust.works 2 points 3 months ago (1 child) Only with HDR though permalink fedilink source parent hideshow 2 child comments replies: [–] Holytimes@sh.itjust.works 0 points 3 months ago Yes HDR is a must. permalink fedilink source parent
[–] Holytimes@sh.itjust.works 0 points 3 months ago Yes HDR is a must. permalink fedilink source parent
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