People from Boston would hate me.

I apologize for nothing.

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[–] 32 points 2 years ago (1 child)

In Guillermo del Toro's Cabinet of Curiosities, there is an episode based on Lovecraft called Pickman's Model. It has Crispin Glover doing a heavy Boston accent. It's fantastic.

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  • [–] 6 points 2 years ago (1 child)

    I loved that series.

    But I had to skip del Toro's weird ramblings before each episode.

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  • [–] 6 points 2 years ago (1 child)

    Agree! I love his works dearly! And the new netflix show is fantastic! But man oh man does his ramblings about almost anything get really really weird.

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  • [–] 20 points 2 years ago* (1 child)

    All I can think of is Mayor Quimby from the Simpsons as a cultist.

    "Cthulhu ah... R'lyeh wgah'nagl.. er, ah... fhtagn!"

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  • [–] 2 points 2 years ago

    How about his nephew Freddy?

    "Wait a minute. Come here. What did you call it? Say it loud enough so everyone can hear. Come on. Say it."

    "Sh'thulair"

    "Sh'thulair? Sh'thulair? It's C'thulah, say it right."

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  • [–] 12 points 2 years ago

    Is this like Shakespeare being a brummie ?

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  • [–] 8 points 2 years ago (1 child)

    Idk why but whenever anyone tries to write words to make them sound like a Boston accent all I hear is Kyle's cousin Kyle from South Park

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  • [–] 7 points 2 years ago

    This is true. And cursed. Perfection.

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  • [–] 7 points 2 years ago*

    We don't know for sure if that's what they sounded like because there's very little evidence to suggest that Boston was even real.

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  • [–] 6 points 2 years ago

    Might be taking it too far with a Peter Griffin laugh.

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  • [–] 5 points 2 years ago

    Look, thaht fahkin dubba bettah leave the fahkin Dunkins alone!

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  • [–] 4 points 2 years ago (2 children)

    Aarakocra don't have lips & couldn't make "m", "p" & "b" sounds.

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  • [–] [S] 17 points 2 years ago (1 child)

    Well, first off, Aarakocra are a fantasy race so what they can and can't say is a bit loosey goosey to begin with. But if you want to use realism, they could likely still make those sounds. Ravens can. Parrots can. A multitude of birds can and none of them have lips.

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  • [+] -9 points 2 years ago* (last edited 2 years ago) (2 children)

    Not reality, that's in the canon description of them for Dark Sun, but do go on.

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  • [–] 12 points 2 years ago (1 child)

    And rule 0 of DnD is that the DM has final say.

    So if the DM of your group agrees with the assertion that a lot of other birds that can speak can make those sounds so they should be able to as well, then that's the way it is at the table.

    Remember the goal is to have fun, and sometimes some things will get bent a bit to have more fun. And if it's a flavor thing (like the bird people unable to say certain sounds) then I'm more inclined to change it for the table.

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  • [–] [S] 9 points 2 years ago* (2 children)

    Like I said. Aarakocra are a fantasy race so what they can and can't say is a bit loosey goosey to begin with. Moreover, you are offering up a canonical description of them from a campaign from, what, 2nd edition? Here's something from 1st edition.

    "You are the final arbiter of the rules" - Gary Gygax, 1st edition Dungeon Masters Guide.

    3.5 Edition says:

    "When everyone gathers around the table to play, you're in charge. That doesn't mean you can tell people what to do outside of the boundaries of the game, but it does mean that you're the final arbitrator of the rules within the game. Good players recognize that you have ultimate authority over the game mechanics, even superseding something in the rulebook."

    5th edition Dugeon Masters guide says:

    Your world is the setting for your campaign, the place where adventures happen. Even if you use an existing setting, such as the Forgotten Realms, it becomes yours as you set your adventures there, create characters to inhabit it, and make changes to it over the course of your campaign.

    So canonical descriptions straight up do not matter. At all. But even if they did...

    5th edition Aarakocra race page says:

    Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.

    The monster description also doesn't mention sounds that they make or limitations therein. There is literally no commentary anywhere in official 5th edition DnD that talks about aarakocra not being able to make those sounds.

    'Canon descriptions' change drastically within the same edition, nevermind 30 years later. They also drastically change from source material to source material or it could even be homebrew, I never clarified whether it was or not. Even then, the Dungeon Masters guide explicity says to change things to your liking and to make a world that you like best. It is not just impossible to say what is and isn't pure canon but also just flagrantly wrong. It ignores the entire concept of Dungeons and Dragons and disregards every shred of creative freedom.

    Finally, maybe you should try not to police or gatekeep peoples games in general but especially ones you're not playing in and are no part of in any way. Just some disgusting ass behavior.

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  • [+] -6 points 2 years ago* (last edited 2 years ago)

    Finally, maybe you should try not to police or gatekeep peoples games in general but especially ones you’re not playing in and are no part of in any way. Just some disgusting ass behavior.

    I was just trying to add a little more absurdity to your already absurd character. I'm so sorry that this apparently hurt your feelings.

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  • [–] 0 points 2 years ago

    In my experience all the characters have ridiculous yank accents in movies, no exception here.

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