I'm not sure if what I played through EA with was Karmic Dice or the weighted option from before, but personally it felt like it actually stacked things against me. I had built for fairly high AC but found that I was still getting hit a ton, and since my AC requires such higher hit rolls, I was getting crit a ton. Once I tried another playthrough with the option turned off, rolls suddenly felt a lot fairer and weren't punishing me for making a tanky character
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I think I'll play without it. I like the highs and lows that unmodified rolls give.
I'm planning to play this on easy, so if it's on by default I'm just going to leave it. I'll be playing it with other dads like 1 hour per week if we're lucky so I just want to have fun.
If I play it on my own I might give it a try without
So this is like when Apple changed shuffle from purely random to something that was less random but better fit people's idea of random?
To assist players with their hit chance, Karmic Dice is designed “to bend RNG in the rolling character’s favour” for those attack rolls, saving throws, and dialogue roll moments. One thing to note about this design is that it also applies to NPCs and enemies, which means they can also land those critical hits on you during combat for additional damage.
I think it's to stop a bunch of "misses" from happening to you, but it helps enemies too.
@Hairyblue I’m annoyed to discover it’s on by default. I looked at settings, but I didn’t know what it was. I’m traditionally terrible at games and have been okay in this one except for a few horribly hard battles, and was feeling good about it. I’ll probably play on easy for a character or two, and have one on normal mode, but still feel hoodwinked.
It will be OFF for me. I will take my chances...and so will everyone else.
400% enemy damage is a fairly large margin. So yah, it's gonna be off for me as well.
With difficulty settings I think the karmic dice is kind of superfluous (assuming they fixed the maths for release).
I am thinking the only reason I might turn it on is when having to reload a saved game for multiple failed dialogue attempts or something like needing a 20 to unlock something and I keep failing. Otherwise, for combat, doubt it is worth it.

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