The piss filter is back baby!
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We've known since the 2010s that brown equals realism.
Add a tiny splash of yellow tint then we get Mexico
Oblivion without its megasaturation and bloom is gonna look weird
Right? I grew up in oblivion so when Skyrim came out with its dull brownish greys I was super disappointed, still can't really get into the game that much. Then a miracle happened and the Witcher 3: blood and wine came out. Toussaint was such a breath of fresh air, it reminded me that why I loved fantasy games was to feel like I was in a fantasy
The ghosting of the sword, the overly wavy reflections in water, the sun burning your retinas. 15 frames of perfection every second!
The brown is bad, but to be fair to the right side, it's the left one that has bad reflections and is blurry - it was released when bloom effects were new and it used them way too much.
Skyrim was already grey rpg. They can't do that again. So now it's brown rpg. Maybe next we'll get fuchsia.
Honestly they just need to put on a blueish green bloom filter and it's back to being faithful
Oblivion is aggressively verdant. The fuck happened?
They are pursuing "realism" but the pursuit of realism also means that you must sacrifice strong artistic style, because style is - by very definition - deviation from realism.
Look, if it plays as good or better than the original without the Skyrim enshitification then I don't carer how it looks. If it plays like Skyrim though, I'll hate it even more.
But the unique colors and style of Oblivion are why I remember it kind of fondly. By losing that, it turns into generic RPG #5263...
Honestly all this game needs for a 10 out of 10 from me is to be able to take the annoying fan to Dive Rock, cast paralysis on him and give him a little nudge.
This sums up my opinion of the new Assassins Creed. It's a beautiful world but half the time I can't actually see anything because I'm either blinded by sunlight or shaded by darkness.
With all that brown it's as if they accidentally took the Fallout 3 colour palette instead of Oblivion's. Doing a replay now and (Pip) boy, I forgot how bland the Capital Wasteland looks before you get used to it.
I was so excited. Until I saw it's going to be UE5. Ah well, Skyblivion it is for me then.
Apparently UE5 only for rendering, the game logic still on the old gamebryo engine.
Because if done well, UE5 is fairly pretty and if it’s used just for graphics, maybe it won’t perform as badly either. The mixture of two engines tells me at the very least that the devs spent some amount of thought and time on the engine(s).
But yea, when it comes out and I find out it runs like crap on my 5700xt, I’ll just wait until Skyblivion is out. Not gonna be too long anyways.
That's disappointing. So it's going to have all the logic bugs of gamebryo plus that same annoying graphical feel of UE5
Depends on how much work they put into the graphics. Sure, if they keep UE at default settings, it’ll look like any run of the mill UE5 game. But if they cared enough to combine two engines, maybe they also cared enough to actually make UE5 look and feel more unique and more Elderscrolls-y..
Also, keeping gamebryo for logic might be a good thing to make the game feel more like the original.
It's Bethesda. They probably did it in a couple months trying to recoup money after the Starfield desaster.
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