Pretty sad that they worked on this game for years, and a core part of the game was fixed in days.
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This mod is so fucking nice to have. There’s a couple minor uninpacting bugs but it’s a huge improvement imo.
I’d love if the dev ended up making something similar for the ship builder. I wanna see manufacturer, mass etc on one screen.
Why they fuck did they think it was a good idea not to let out the stats you actually need to know for your ship considering the complexity of building a ship. Why would we want to have to hover over wax item and go back and forth a billion times? Is this where they get their game time calculations from?
I’d love if the dev ended up making something similar for the ship builder. I wanna see manufacturer, mass etc on one screen.
Yeah same, its UI was one the big reasons I noped out of the ship builder at first haha
It’s a pain at first fs. Yesterday was my first day fucking with it and spent a few hours fuckin around.
One shortcut I kinda pieces together was that same prices = same stats but the main thing is being able to see thrust, mass, and manufacture all of which are of course behind a mouse hover lol
I do have to say this feature in general is pretty cool. Love the ability to “figurine” my ship together. Space engineers has a similar mechanic for all vehicles but you gotta do it “Lego” style and do it literally brick by brick which can be unnecessarily tedious.
Thanks for the info.
Personally one thing that really annoyed me in my first galnce at the ship builder was not being able to rotate pieces by 90°, I'm not sure how much of an actual gripe it actually is but there was a cargo hold that I had space to add on the back of my ship but couldn't because it wouldn't it's a side-piece and wouldn't snap to the back. Maybe there's an equivalent back-piece, idk, but still.
Oh yeah that part is also whack as fuck haha. They do sometimes have different variants of a part that are for each facing combo (side+facing)
Another weird decision. You gotta wonder if they put some of these goofy ass features in on purpose so they can “fix” them later for cool kid points and to relieve themselves of some launch day pressure haha
Can't see the stats and can't see for example what workbenches ship parts contain.... this is making me real tempted to learn modding.
This mod made a significant difference in how much I enjoy the game. I spend far less time in menus thinking what to drop or keep when I'm encumbered.
Some silly UI oversights i've found:
- absolutely no way to tell what magazines you have and the effects
- with the powers - I can't tell which one I have equipped or if I have enough mana or whatever it's called to use it
Your "mana bar" is the blue line over (under?) your HP bar.
My biggest UI gripe has to be the lack of a Contraband menu, instead you have to search through all your gear looking for a tiny yellow or red tag.
Yeah i just don't bother picking it up (at least after the first time). The money isn't really worth it when you could just loot spacesuits or guns etc.
Yeah, I would like to see an overall list of buffs from magazines for sure, but good news is you don't have to keep them in your inventory to apply!
If you only do one mod this is the one, the native inventory screens are fucking atrocious
will this mod stop steam achievements?
Does it work with a Gamepad?
Yes, perfectly!
Wish Microsoft was cool about making mods compatible on GamePass.
You can install mods for the Game Pass version, the exe is different so the script extender doesn't work but StarUI doesn't use the script extender. I have 4 or 5 mods installed via Vortex right now for Starfield Game Pass version.
I would try to walk you through how to set it up but it was so seamless and basic I don't even remember. Just install Vortex and point it to your Starfield/Content directory... on whatever drive you told Game Pass to install the game on.
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