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[–] 15 points 3 years ago (5 children)

Bruh, you can’t spare two whole dollars for something you’re going to be using every day?

Or, we can just like ...buy it once...like most other software that isn't tied to a first-party hosted service?

The future is either free to use, but put up with ads, or pay a meager amount to support the developers so ads arent required to sustain the product.

I'd like to unsubscribe from your vision of the future

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  • [–] 7 points 3 years ago (1 child)

    In this scenario you'd pay for updates though right?

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  • [–] 3 points 3 years ago (1 child)

    Well games receive patch fixes and even content updates after release and most of them are pushed through to the people who purchased the game at no extra costs. Yes dlc's do require you to purchase them but updates that fix bugs and improve performance resulting in an improved experience are usually free of cost

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  • [–] [B] 5 points 3 years ago (1 child)

    These prices are for Ultra. Ultra is voluntary and only for super fans to support the developer. There will be a pro version that is a one time payment and it removes all the ads and is very affordable. But the developer didn't want to start charging for the Pro version while bugs still exist and is waiting for the Beta to be over.

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  • [–] 0 points 3 years ago (1 child)

    I'm somewhat with you on this, but most software that's updating its pricing or is new, is using a subscription model. 2$ really is fine I think, even less with the yearly thing. I'd still like to see a OTP

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  • [–] 3 points 3 years ago* (1 child)

    The developer has confirmed on Discord that the one-time lifetime payment is planned for the full release.

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