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[–] 9 points 2 years ago (3 children)

There are plenty of legitimate uses for their services, they just aren't things that the vast majority of people actually need. For example:

  • access things in a LAN from a WAN - i.e. access a personal PC when you're at a friend's house, and your home LAN is behind CGNAT
  • get around local laws - e.g. my state requires ID checks for porn and social media, so getting a VPN one state over gets around that
  • prevent ISP from seeing the sites you visit - very valid privacy concern, especially since SNI exists to de-mask TLS packets

There are also some sketchier needs, such as:

  • get different content on your streaming platform
  • hide sharing of illegal content (i.e. piracy)
  • perform illegal transactions (e.g. going on Tor to buy drugs or whatever on the black market)

I think VPNs are trying to appeal to more than just the above needs, they're trying to create needs to grow their marketshare. That isn't something a reputable VPN should do, or at least that's something that would make me hesitate to use a given VPN.

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  • [–] 1 point 2 years ago (1 child)

    get around local laws

    That's not a legitimate use; it's an illegal use just like piracy is.

    especially since SNI exists to de-mask TLS packets

    ECH will finally fix this. https://blog.cloudflare.com/encrypted-client-hello/

    SNI is still better than what we used to have. Before SNI, every site that used TLS or SSL had to have a dedicated IP address.

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  • That’s not a legitimate use; it’s an illegal use just like piracy is.

    My understanding of the law (and yes, I read it) is that it's not illegal. The law in my state is for service providers to authenticate the ID of any state resident, it's not a requirement on the resident themselves. The service provider isn't aware what state I'm a resident of, and state law doesn't apply outside the state, so I don't know what law would be violated here.

    SNI is still better than what we used to have.

    I absolutely agree, and I actually use SNI to route packets for my homelab. Without SNI, I would have to route after handling certificates, which would be annoying because I want TLS to work within my home network, and I mess w/ DNS records to point to my local IPs when inside my network. I could have everything routed through a central hub (so one dedicated machine that handles all TLS), but that's a single point of failure, and I'm not too happy about that. Or I guess I'd have multiple IPs, and route based on which IP is being hit.

    I'll have to check out ECH. Hopefully I can eat my cake and have it too.

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  • [–] 1 point 2 years ago (1 child)

    The only thing you need to say is "my ISP uses CGNAT" you can't host anything or run games for your friends without a way to punch through the CGNAT layer. I mean you could use IPv6 if it weren't still a joke in the US but here we are.

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  • Yup, CGNAT sucks. But STUN works fine for me, and most games support it, so it's not a huge issue.

    I could pay extra for a public IP, but for the same price I can get a VPS and do other cool stuff, so I just went the WireGuard VPN route. Same end result with a little more latency, but also more flexibility. I host a few static sites directly on the VPS, with everything else going through the VPN, so that's nice.

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