According to these new numbers from Valve, the Linux customer base is up to 1.96%, or a 0.52% jump over June! That's a huge jump with normally just moving 0.1% or so in either direction most months... It's also near an all-time high on a percentage basis going back to the early days of Steam on Linux when it had around a 2% marketshare but at that time the Steam customer size in absolute numbers was much smaller a decade ago than it is now. So if the percentage numbers are accurate, this is likely the largest in absolute terms that the Linux gaming marketshare has ever been.
@cipherlab@pnutzh4x0r Nonetheless, it's quite the achievement. That's exactly what Linux needs: visible, tangible and reputable hardware that's ostensibly better than the competition. It's great to be flexible, but you still need to have a face.