Calling Creation Engine Gamebryo Engine is like calling Unreal Engine 5 Unreal Engine 1. Almost no part of both engines are alike anymore after so many years of development. And Creation Engine can do so many things that other engines can't do like their easy and simple modability or stuff like how the engine remembers where every item in the world is regardless of if the player put it somewhere else. This notion that Bethesda RPGs would be 10 times better if they would just use another engine is so stupid.
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