▲ 98 ▼ Kingdom Hearts 4 will lead towards a series conclusion so Nomura can retire (www.eurogamer.net) submitted 2 years ago by nanoUFO@sh.itjust.works [M] to c/games@sh.itjust.works 18 comments fedilink hide all child comments
[–] Bassman27@lemmy.world 15 points 2 years ago (1 child) The series died after KH2 permalink fedilink source hideshow 2 child comments replies: [–] AZERTY@feddit.nl 11 points 2 years ago (2 children) I enjoyed 358/2 and Birth By sleep but I agree, KH2 was peak. I couldn't even play the third one as the stupid Disney park rides annoyed me(even though I heard that it could be disabled) permalink fedilink source parent hideshow 4 child comments replies: [+] InquisitiveApathy@lemm.ee 7 points 2 years ago (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] PM_Your_Nudes_Please@lemmy.world 2 points 2 years ago 358/2 was good, but different. I personally enjoyed the equipment/skill system, but I understand why lots of people didn’t; If you didn’t want to spend a lot of time managing your abilities and gear, it would quickly feel like a burden. permalink fedilink source parent [–] Omegamanthethird@lemmy.world 5 points 2 years ago (2 children) I also stopped playing after I think the first level because it just became Disney park rides. I've heard people say just don't use it. But I don't know if the game is built around using them. Like playing a Final Fantasy game without limit breaks. You can skip it, but it gives you a break every once in awhile and keeps up the pacing. permalink fedilink source parent hideshow 4 child comments replies: [–] ReynT1me@lemmy.one 3 points 2 years ago Eh I played through the game with the rides disabled and didn't find any impact on my experience. It did feel like the only way the combat was fun was on critical mode, despite still being floatier than I'd like. Dlc content slaps tho permalink fedilink source parent [–] therealzordon@lemmy.world 2 points 2 years ago So true. I bought the collection on steam and spent hours leveling up the forms on KH2 and after the third time the disney rides showed up in KH3 I felt like I wasn't really playing, even compared to the button mashing in 1 and 2. permalink fedilink source parent
[–] AZERTY@feddit.nl 11 points 2 years ago (2 children) I enjoyed 358/2 and Birth By sleep but I agree, KH2 was peak. I couldn't even play the third one as the stupid Disney park rides annoyed me(even though I heard that it could be disabled) permalink fedilink source parent hideshow 4 child comments replies: [+] InquisitiveApathy@lemm.ee 7 points 2 years ago (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] PM_Your_Nudes_Please@lemmy.world 2 points 2 years ago 358/2 was good, but different. I personally enjoyed the equipment/skill system, but I understand why lots of people didn’t; If you didn’t want to spend a lot of time managing your abilities and gear, it would quickly feel like a burden. permalink fedilink source parent [–] Omegamanthethird@lemmy.world 5 points 2 years ago (2 children) I also stopped playing after I think the first level because it just became Disney park rides. I've heard people say just don't use it. But I don't know if the game is built around using them. Like playing a Final Fantasy game without limit breaks. You can skip it, but it gives you a break every once in awhile and keeps up the pacing. permalink fedilink source parent hideshow 4 child comments replies: [–] ReynT1me@lemmy.one 3 points 2 years ago Eh I played through the game with the rides disabled and didn't find any impact on my experience. It did feel like the only way the combat was fun was on critical mode, despite still being floatier than I'd like. Dlc content slaps tho permalink fedilink source parent [–] therealzordon@lemmy.world 2 points 2 years ago So true. I bought the collection on steam and spent hours leveling up the forms on KH2 and after the third time the disney rides showed up in KH3 I felt like I wasn't really playing, even compared to the button mashing in 1 and 2. permalink fedilink source parent
[+] InquisitiveApathy@lemm.ee 7 points 2 years ago (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] PM_Your_Nudes_Please@lemmy.world 2 points 2 years ago 358/2 was good, but different. I personally enjoyed the equipment/skill system, but I understand why lots of people didn’t; If you didn’t want to spend a lot of time managing your abilities and gear, it would quickly feel like a burden. permalink fedilink source parent
[–] PM_Your_Nudes_Please@lemmy.world 2 points 2 years ago 358/2 was good, but different. I personally enjoyed the equipment/skill system, but I understand why lots of people didn’t; If you didn’t want to spend a lot of time managing your abilities and gear, it would quickly feel like a burden. permalink fedilink source parent
[–] Omegamanthethird@lemmy.world 5 points 2 years ago (2 children) I also stopped playing after I think the first level because it just became Disney park rides. I've heard people say just don't use it. But I don't know if the game is built around using them. Like playing a Final Fantasy game without limit breaks. You can skip it, but it gives you a break every once in awhile and keeps up the pacing. permalink fedilink source parent hideshow 4 child comments replies: [–] ReynT1me@lemmy.one 3 points 2 years ago Eh I played through the game with the rides disabled and didn't find any impact on my experience. It did feel like the only way the combat was fun was on critical mode, despite still being floatier than I'd like. Dlc content slaps tho permalink fedilink source parent [–] therealzordon@lemmy.world 2 points 2 years ago So true. I bought the collection on steam and spent hours leveling up the forms on KH2 and after the third time the disney rides showed up in KH3 I felt like I wasn't really playing, even compared to the button mashing in 1 and 2. permalink fedilink source parent
[–] ReynT1me@lemmy.one 3 points 2 years ago Eh I played through the game with the rides disabled and didn't find any impact on my experience. It did feel like the only way the combat was fun was on critical mode, despite still being floatier than I'd like. Dlc content slaps tho permalink fedilink source parent
[–] therealzordon@lemmy.world 2 points 2 years ago So true. I bought the collection on steam and spent hours leveling up the forms on KH2 and after the third time the disney rides showed up in KH3 I felt like I wasn't really playing, even compared to the button mashing in 1 and 2. permalink fedilink source parent