▲ 291 ▼ VR support for GNOME Wayland is here! (gitlab.gnome.org) submitted 2 years ago by joojmachine@lemmy.ml to c/linux@lemmy.ml 44 comments fedilink hide all child comments
[–] Mereo@lemmy.ca 11 points 2 years ago (1 child) In KDE, I agree. I have an AMD video card and I've been gaming in KDE Wayland for quite a while now. permalink fedilink source parent hideshow 2 child comments replies: [–] TheGrandNagus@lemmy.world 3 points 2 years ago* (last edited 2 years ago) (1 child) In Gnome too. I've been doing it. Yes, no VRR (by default anyway) was a mild inconvenience, but it doesn't exactly make games unplayable. It's not like everybody hated gaming before gsync/freesync became widespread. permalink fedilink source parent hideshow 2 child comments replies: [–] Mereo@lemmy.ca 1 point 2 years ago For me, VRR is crucial as I play a lot of FPS games or else, I don't feel that the mouse is the extension of my hand. That's why I switched from Gnome to KDE. permalink fedilink source parent
[–] TheGrandNagus@lemmy.world 3 points 2 years ago* (last edited 2 years ago) (1 child) In Gnome too. I've been doing it. Yes, no VRR (by default anyway) was a mild inconvenience, but it doesn't exactly make games unplayable. It's not like everybody hated gaming before gsync/freesync became widespread. permalink fedilink source parent hideshow 2 child comments replies: [–] Mereo@lemmy.ca 1 point 2 years ago For me, VRR is crucial as I play a lot of FPS games or else, I don't feel that the mouse is the extension of my hand. That's why I switched from Gnome to KDE. permalink fedilink source parent
[–] Mereo@lemmy.ca 1 point 2 years ago For me, VRR is crucial as I play a lot of FPS games or else, I don't feel that the mouse is the extension of my hand. That's why I switched from Gnome to KDE. permalink fedilink source parent