▲ 779 ▼ jpg rule (lemmy.blahaj.zone) submitted 2 years ago by Daxter101@lemmy.blahaj.zone to c/196@lemmy.blahaj.zone 57 comments fedilink hide all child comments
[–] Bertuccio@lemmy.world 2 points 2 years ago (1 child) That is awesome. Can I also not hold my breath for a spider-tank game? permalink fedilink source parent hideshow 2 child comments replies: [–] Excrubulent@slrpnk.net 2 points 2 years ago (1 child) Spider tank game does sound cool. I actually have a scifi concept about cyborg-vehicles that people ride inside of. They're genetically-engineered living tissue with cybernetic components, a cockpit and possibly a neural interface, and they would be walkers. The walking controller is generic, so it really should accommodate any number of limbs. And you could quite easily make it lumber more slowly like a mech. permalink fedilink source parent hideshow 2 child comments replies: [–] Bertuccio@lemmy.world 2 points 2 years ago (1 child) Basically Eva spider tanks? Want. I don't see a lot of games actually make legs look like they're reacting to the ground under them so the concept is cool and really makes things feel ... grounded. The last I remember is MechWarrior 4 from forever ago. permalink fedilink source parent hideshow 2 child comments replies: [–] Excrubulent@slrpnk.net 2 points 2 years ago Huh, I never made the connection with Eva, but I watched that as a kid so the influence would've been there. And yeah, MW4's feet blew me away when I first saw them. The way they tilted to match the ground and rotated to turn the mech. permalink fedilink source parent
[–] Excrubulent@slrpnk.net 2 points 2 years ago (1 child) Spider tank game does sound cool. I actually have a scifi concept about cyborg-vehicles that people ride inside of. They're genetically-engineered living tissue with cybernetic components, a cockpit and possibly a neural interface, and they would be walkers. The walking controller is generic, so it really should accommodate any number of limbs. And you could quite easily make it lumber more slowly like a mech. permalink fedilink source parent hideshow 2 child comments replies: [–] Bertuccio@lemmy.world 2 points 2 years ago (1 child) Basically Eva spider tanks? Want. I don't see a lot of games actually make legs look like they're reacting to the ground under them so the concept is cool and really makes things feel ... grounded. The last I remember is MechWarrior 4 from forever ago. permalink fedilink source parent hideshow 2 child comments replies: [–] Excrubulent@slrpnk.net 2 points 2 years ago Huh, I never made the connection with Eva, but I watched that as a kid so the influence would've been there. And yeah, MW4's feet blew me away when I first saw them. The way they tilted to match the ground and rotated to turn the mech. permalink fedilink source parent
[–] Bertuccio@lemmy.world 2 points 2 years ago (1 child) Basically Eva spider tanks? Want. I don't see a lot of games actually make legs look like they're reacting to the ground under them so the concept is cool and really makes things feel ... grounded. The last I remember is MechWarrior 4 from forever ago. permalink fedilink source parent hideshow 2 child comments replies: [–] Excrubulent@slrpnk.net 2 points 2 years ago Huh, I never made the connection with Eva, but I watched that as a kid so the influence would've been there. And yeah, MW4's feet blew me away when I first saw them. The way they tilted to match the ground and rotated to turn the mech. permalink fedilink source parent
[–] Excrubulent@slrpnk.net 2 points 2 years ago Huh, I never made the connection with Eva, but I watched that as a kid so the influence would've been there. And yeah, MW4's feet blew me away when I first saw them. The way they tilted to match the ground and rotated to turn the mech. permalink fedilink source parent