but we did have to do a bit of crunch. And I think, to be honest, you will always have a little bit when you're trying to finish something, especially when there's so much complexity that needs to be brought together.
What does doing "a bit of crunch" even mean? Crunch means you're (practically) forced to work overtime, there is no excuse for this IMO. The game was on early access for a while, surely they could've delayed its full release by a bit to prevent this.