you are viewing a single comment's thread
view the rest of the comments
[–] 8 points 2 years ago (3 children)

@nanoUFO

> Sooner rather than later

Because there must be bugs. It's a feature. ^_~

  • source
  • hideshow 6 child comments
  • [–] 2 points 2 years ago (1 child)

    Bethesda games are so big that it would be basically impossible for them to be bugfree if they didnt have like 5 years worth of just bugfixing.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 2 points 2 years ago

    I feel like that falls into three camps:

    • Stability issues. That's really from the engine or similar, not the scripts. Starfield did well here. Fallout: New Vegas tended to have problems that accumulated for me over the course of a given game.

    • Performance issues. Fallout: New Vegas and Fallout 4 both took increasingly longer to load the further into the game one was. I don't recall Fallout 76 or Starfield doing this. Up until Starfield, the 3D games had various situations where one could see graphical artifacts.

    • Scripting issues, weird interactions between quests, etc. That's been a problem for the whole Fallout series, including the isometric games -- lots of scripts that can interact in weird ways. I even managed to break one Starfield mission last time I played, though fortunately could recover by restoring an earlier save, and that's been pretty solid.

  • source
  • parent